Caeldrim Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He wears tattered old clothes. His skin is fair and his fingers are delicate and long. His long black hair is drawn into a two foot long braid. This gray eyed southerner is not easily forgotten.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered poetry. He was granted divine powers by his dying sister.
Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it
Ideals: Optimist, Gifted, Artistic. Flaws: Ugly, Emotional. Occupation: Barkeep
Voice: Pirate accent
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp. Jade (50 gp). 1 Masterwork Common Ranged Weapon.
Ozyman Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He is renowned for his bright red suits and hats. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has silver hair. He wears round tiny glasses practically rammed into his face.
Personality: Cocky and sure of himself, he believes he is the best Barber born in the past three hundred years. He is skeptical of what others tell him and is slow to trust.
History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Architect, but he got bored and became a Barber. He moves from town to town, unable to find a place to settle.
Motivation: To be a Architect again.
Flaws: Shy, Disease. Bonds: Attractive, Job, Immigrant. Occupation: Barber
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 70 gp.
Volen Kenley, Female Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her silver hair in a flapper bob. Her eyes are amber.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Volen was left her mother's suit of armor and trained in its use and care. By chance she met her sister recently and the two have been together since.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Optimist. Bonds: Job, Military, Family. Occupation: Barber
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: Just what you see.
Silent Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a broad hat to cover his moderate length white fur. He wears round tiny glasses practically rammed into his face.
Personality: He acts crazy and hedonistic. He also is a firm believer in the manly ideal.
History: Silent was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Expand his business; and he feels that his past leaves him morally obligated to help
Flaws: Hedonist, Impulsive. Bonds: Poor, Criminal record, Job. Occupation: Shoemaker
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 9000 cp.
Quick Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries with him a set of flails, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears his orange fur up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is a very good compulsive liar and kleptomaniac.
History: Quick hails from a village terrorized by brigands. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He was always very intelligent and has formed a secret society of specialists.
Motivation: To be a Sculptor again; and someone believes him a fraud
Ideals: Fighting. Flaws: Secretive. Bonds: Enemies, Criminal record, Job. Occupation: Stableman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Dwarven, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp. Aquamarine (400 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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