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Advanced [show]


Artin Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears baggy grey pantaloons and a tan scarf. Her white hair is smooth and relatively long. She has gleaming, smiling blue eyes.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She got into the Architect business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want her driven away; and she doesn't get along with people that don't share her tastes

Ideals: Philantrophist, Impeccable. Bonds: Criminal record, Job, Enemies. Occupation: Architect

Voice: Scratchy, weak

Attributes [hide]

Artin Helcral, Female Dwarf Expert 1
Medium (3'10") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 20 (+5)11 (+0) 8 (-1)11 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Aura Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 6'3". She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze, and her gloved hand is found clutching a greatsword. She sports a flattop fur cut. Her green eyes are slightly larger than normal.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was raised in a white middle class family as the only child. She has chosen to use the inheritance that was left to her frivolously. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is greedy.

Flaws: Impulsive, Mundane. Bonds: Rich, Job, Enemies. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Aura Of Winter, Female Tabaxi Commoner 1
Medium (6'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 17 (+3)15 (+2) 16 (+3)14 (+2)
Skills Stealth +6, Survival +5
Senses Passive Perception 13
Languages Common, Celestial, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 4000 cp. Large well-done wool tapestry (100 gp).


Social Check DCs


Millicent Alton, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. Her skin is also unnaturally pale. Her hair is long and auburn with streaks of golden, and is pulled back with small grey clips. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is happy with her job as a Hunter. She turns her eye from what people do, preferring to live and let live. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born a particularly ugly child, much to the horror of her parents. Her childhood dream was to be a Armorer, but she was a colossal failure. She tends to her Hunter job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job; and further expansion of business

Ideals: Fighting. Flaws: Ugly, Addict, Antagonistic. Bonds: Job. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Millicent Alton, Female Human Bard 1
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 300 sp.


Social Check DCs


Robbie Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Servant. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is chestnut, silky, and of moderate length. Her eyes are hazel.

Personality: A skeptical and narcissistic woman, Robbie's first love is herself. Her second love is also herself. Around other people she will do her best to conceal her emotions and appear jolly.

History: She comes from a rich eastern family. She helped her mother out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She feels the way she acts is they only way to get by in the world; and expand her business

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Servant

Voice: Italian accent

Attributes [hide]

Robbie Underbough, Female Halfling Commoner 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)9 (-1) 16 (+3)15 (+2)
Skills Nature +1, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp. Cloth of gold vestments (80 gp).


Social Check DCs


Loopmottin Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and carries rapiers. Her black hair is still thick. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: Aggressive, abrasive, and angry, Loopmottin embodies much of what other species detest in the Gnomes. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Loopmottin reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Due to her spouse's obsession with being a Gardener they were divorced and she won custody of their son. She worked as a Stableman, and she later adopted a second son.

Motivation: She's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Family, Military. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Loopmottin Nopenstallen, Female Gnome Warrior 3
Small (3'0") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 19 (+4)8 (-1) 14 (+2)15 (+2)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs

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