Myathethil Ofandrus, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing a long, violet cloak. She carries with her a set of bows on her belt, each one with a jet on the hilt. Her white hair is knotted and matted. Her eyes are a pleasant gray.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has been a successful dealer in antiques buying low and selling high.
Motivation: She's repulsed by the PC; and retire the richest woman in the east
Ideals: Fighting, Artistic, Entrepeneur. Flaws: Fearful, Antagonistic. Bonds: Criminal record. Occupation: Painter
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
Possessions: 70 gp. 1 Masterwork Uncommon Weapon.
Ozyman Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a simple red robe with black stripes complete with hood. He keeps his golden hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Ozyman studied abroad. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Tailor
Voice: Sensual and smooth
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 110 gp.
Adrie Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is typically in her Carpenter uniform. Her red hair is well kept. She wears round tiny glasses practically rammed into her face.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a ruthless business woman, a trait she acquired from her mother.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She worked as a nervous Carpenter and found it very stressful. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Disease, Insane. Bonds: Job, Military. Occupation: Carpenter
Voice: Irish accent
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1000 sp. 1 Half-Plate.
Cora Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears bulky red painted plate armor. Her moppish silver hair is in a traditional bowl cut. Her face is scarred and worn.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is able to fit into much smaller and tighter spaces than normal.
History: She was born in the north, but her parents moved at a very young age to the west. Her mother had invested heavily in several trade routes and wanted her to inherit them. She moves from town to town, unable to find a place to settle.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Immigrant, Rich. Occupation: Tanner
Voice: pre-pubescent
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Elven, Aquan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Obsidian (13 gp).
Dee Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she has a large red mantle and cape that has been intricately interwoven into her violet robe. She wears a Stetson hat to hide her balding. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a ruthless business woman, a trait she acquired from her mother.
History: She was born in a small desert village. She was an apprentice working in her mother's forge. She has achieved small success as a Glassblower.
Motivation: She wants to meet her childhood hero; and wants to open a new tavern
Ideals: Joker, Entrepeneur. Bonds: Nature, Job, Adventurer. Occupation: Glassblower
Voice: Spits and sputters
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Orc
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: Just what you see.
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