Yurgunn Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears skinny pants and wears a brown and grey robe with the hood down. Her hair is always cut to a buzz. She wears a mask on her face.
Personality: She has a massive crush on the younger sibling of the Barrister who has hired her part-time. She is used to getting what she wants. In part because she is a meticulous planner.
History: Yurgunn was born in the south. At a young age she loved to build and create. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Many giants want her driven away; and she wants to get laid
Ideals: Professionalism, Persistence. Flaws: Racist. Bonds: Has a crush, Enemies. Occupation: Barrister
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 7000 cp.
Antinua Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: She wears suspenders and blue workpants. Her shirt is grey, and she wears a heavy blue leather apron most of the time. She carries with her a set of sickles, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her brown hair is smooth and relatively long. She tend to wears goggles to shield her eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: To prove her worth to the world; and she seems to be bored by most things
Ideals: Fighting. Flaws: Impulsive, Mundane, Insane. Bonds: Job. Occupation: Detective
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp.
Oppleby Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his brown hair in a flapper bob. His gray unseeing eyes seem to look past you.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born several months after his mother was called into army service. Through the years after Oppleby was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Oppleby's mother didn't care for him much, and the feeling was mutual. During his travels, Oppleby and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Oppleby discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Oppleby fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He has passion for adventuring and risk.
Ideals: Impeccable. Flaws: Disease, Antagonistic. Bonds: Adventurer, Military. Occupation: Stylist
Voice: Jamaican accent
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Fiery yellow corundum (600 gp). Rose (20 gp). Azurite (4 gp).
Shadow In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a brown coat over a tan low-cut shirt, and a broad hat upon her head. Her broad hat is riddled with cuts and holes. Her eyes are blue and she is always smoking a pipe.
Personality: Calm and collected, she is a well trained Ruler. She also hits on women, regardless of circumstances.
History: She was raised in a mountains tribe. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and to be a mercenary again
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Has a crush, Nature. Occupation: Ruler
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 700 sp. 1 Half-Plate.
Eldon Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is physically well-built. His hair is red and curly. This brown eyed northerner is not easily forgotten.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great joy in being the best Fortune-teller in town.
History: He was born in the north. His mother was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 6 years.
Motivation: Many dire rats want him driven away; and he wants revenge against dire rats
Ideals: Persistence. Flaws: Disease. Bonds: Job, Immigrant, Enemies. Occupation: Fortune-teller
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 400 sp.
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