Pogranix Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her gold crest is matted, messy, and big. She tend to wears goggles to shield her eyes.
Personality: A deeply religious woman she believes everything happens for a reason. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born to a Soapmaker, her father struggled to pay the bills. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She now travels the world, in search of power and loot.
Motivation: She wants to meet her childhood hero; and she is compelled to act according to her religious beliefs
Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Religious, Adventurer. Occupation: Miller
Voice: Spits words with contempt
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Celestial, Ignan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Fargrim Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears baggy grey pantaloons and a black scarf. His black hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a small toy that he constantly fidgets with.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To settle down with his crush; and he desires power and/or immortality
Ideals: Joker, Gifted. Flaws: Addict. Bonds: Adventurer, Has a crush. Occupation: Navigator
Voice: Low range voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 9000 cp.
Dagger On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered yellow stockings. He carries with him a set of glaives on his belt, each one with a topaz on the hilt. He has no fur. His hazel unseeing eyes seem to look past you.
Personality: This man loves painting and to teach people painting more than just about anything. Flattery will make him almost putty in your hands.
History: Born in a small village he learned the ways of the warrior from his mother. A freak accident while working with his Architect mother left him crippled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dagger fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is a bit of a kleptomaniac
Ideals: Fighting, Artistic. Flaws: Ugly, Disease, Selfish. Occupation: Sculptor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: Silver pearl (100 gp).
Barbena Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She is generally shirtless and showing off her tattooed chest. Her golden hair is wavy and long. Her eyes are hazel.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is harsh and unforgiving.
History: She was born blind and as such lacked many opportunities for work. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She wants nothing more than to rejoin the army; and money/treasure
Flaws: Ugly, Shy, Antagonistic, Disease. Bonds: Rich, Military. Occupation: Merchant
Voice: Timid voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 sp. 2 Holy water.
Mara Gracey, Female Half-Elf [Permalink]
Personal [hide]
Description: This western woman tends to wear a large violet jacket. Her clothes are grease stained in places. She has wavy white hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Sold as a small child to a slaver, Mara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Painter work with an outfit from a few towns over. Painter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Entrepeneur. Bonds: Poor, Immigrant, Adventurer, Mentor, Job. Occupation: Painter
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 sp. Rose (30 gp).
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