Elizabeth Gladstone, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears baggy brown pantaloons and a white scarf. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She has amber eyes and a brown hat with a white feather.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is obsessed with a lost civilization.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She's also a talented Tanner, but doesn't like to broadcast it.
Motivation: To pay off her debts; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Job, Debt. Occupation: Unemployed
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Silvo Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is braided into rings. His violet eyes are passionate and lively.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is a ruthless business man, a trait he acquired from his father.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Cleric school at a young age so that he could practice his divine talents. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants revenge against gnolls; and several ex partners dislike his way of doing things and want revenge
Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Priest
Voice: Sore throat, cough
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 sp.
Radomir Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is cut close to his head. His brown eyes lackadaisically let the world flow into them.
Personality: He acts crazy and hedonistic. Flattery will make him almost putty in your hands.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and money/treasure
Flaws: Hedonist, Selfish, Disease, Insomniac. Bonds: Rich. Occupation: Detective
Voice: Boston accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Gnome
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 500 sp. Chrysoberyl (160 gp).
Baern Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. He wears his brown hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.
Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with finding treasure.
History: Baern hails from a village terrorized by gnolls. He found a children's book about a Dwarf Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He's attracted to the PC; and a deep hatred of gnolls
Bonds: Attractive, Adventurer, Enemies, Rich, Has a crush. Occupation: Gardener
Voice: High pitched, excited
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Rolen Bohm, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears dark leathers with embroidery. His head has been shaved. His gray eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Ideals: Athletic. Flaws: Ugly, Antagonistic, Addict. Bonds: Rich. Occupation: Healer
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Abyssal, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 300 gp. Malachite (9 gp).
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