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Advanced [show]


Pelt Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his tan robe, and he perpetually has his ceremonial dagger ready. His beige fur is singed and shortened. His eyes are green and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Military. Occupation: Roofer

Voice: Booming voice

Attributes [hide]

Pelt Mirror, Male Tabaxi Bard 2
Medium (6'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: Silver pearl (90 gp). Red garnet (90 gp).


Social Check DCs


Murgen Eastoft, Female Half-Orc [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'0" has a big stupid grin on her face most of the time. She is dressed in a clean white cloak covering her clean studded leather. With wild black hair. She is baby faced.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Murgen was born the youngest of three triplets. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: She wants to get laid; and someone believes her a fraud

Ideals: Optimist. Bonds: Enemies, Family, Rich, Has a crush. Occupation: Layabout

Voice: Jamaican accent

Attributes [hide]

Murgen Eastoft, Female Half-Orc Warrior 2
Medium (6'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills Investigation +2, Stealth +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 140 pp.


Social Check DCs


Erky Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered violet stockings. His skin is fair and his fingers are delicate and long. His chestnut hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Erky hails from a village terrorized by orcs. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and many orcs want him driven away

Ideals: Joker, Fighting. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Shoemaker

Voice: Irish accent

Attributes [hide]

Erky Ironhide, Male Gnome Commoner 3
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)17 (+3) 16 (+3)11 (+0)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Giant, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Zepar Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an entirely black suit with blue socks and a vest with buckled shoes. His hair, while still mostly chestnut, has prominent grey streaks. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born at the edge of vast mountains. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Mason

Voice: Squeaky

Attributes [hide]

Zepar Prudence, Male Tiefling Adept 2
Medium (6'10") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)11 (+0) 12 (+1)18 (+4)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Aline Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She is well dressed, constantly wearing a yellow suit, green shirt, and tan tie. Beneath her clothing is a huge mess of scar tissue. She keeps her long silver hair kept up in a rat tail. She has a dull look in her violet eyes.

Personality: A skeptical and narcissistic woman, Aline's first love is herself. Her second love is also herself. Further she is a bit of a stoner and is frequently out of it.

History: Born to a poor family in the city she treasured whatever gifts she got. Her mother was a mechanic, and taught her how to fix just about anything. She got away from her former life and has fallen to alcoholism.

Motivation: She feels the way she acts is they only way to get by in the world; and she is currently in port desperately looking for someone to get her out

Ideals: Impeccable, Persistence. Flaws: Addict. Bonds: Slave, Poor. Occupation: Mercenary

Voice: Pronounces O like U

Attributes [hide]

Aline Meliamne, Female Half-Elf Adept 3
Medium (4'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 2000 sp. 1 Silk rope.


Social Check DCs

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