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Advanced [show]


Oskar Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his white hair up in a very large beehive style do. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in the west, but his parents moved at a very young age to the south. When Oskar reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Flaws: Addict. Bonds: Job, Family, Immigrant, Military. Occupation: Layabout

Voice: Spanish accent

Attributes [hide]

Oskar Bloodkith, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 19 (+4)18 (+4) 13 (+1)7 (-2)
Skills History +6, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Sylvan, Draconic, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 80 gp. Tiger eye turquoise (16 gp). Amethyst (120 gp).


Social Check DCs


Great Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'7". He wears brown painted combat armor at almost all times, and his gloved hand is found clutching a kukri. His fur is greying and his face has many wrinkles. His eyes are green.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also has developed a complete distrust of the Engraver profession.

History: Born in the south his family was never financially stable. Great was born on a far southern plains where he grew up under the tutelage of his mother, an expert Sailor. He inherited the family business which he has now maintained for 11 years.

Motivation: To be a Engraver again; and further expansion of business

Ideals: Philantrophist. Bonds: Job, Poor, Immigrant. Occupation: Sailor

Voice: Aggressive tone

Attributes [hide]

Great Of Ivory, Male Tabaxi Barbarian 4
Medium (5'7") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 18 (+4)15 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 14
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Lapis lazuli (13 gp). Obsidian (13 gp). Pink pearl (100 gp).


Social Check DCs


Eleanor Wharton, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'7" and wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her blonde hair is singed and shortened. Her fierce hazel eyes like to dwell on things.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a font of random trivia from the lore and stories she has discovered

History: She is the product a well kept family trust fund and as such has never really known need. Eleanor abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To reunite with her old friends.

Ideals: Logical. Flaws: Ugly, Selfish. Bonds: Rich, Adventurer. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Eleanor Wharton, Female Human Warrior 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Marastyr Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she tends to wear a large grey jacket. She has wavy black hair. Her eyes are a pleasant green.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born in the south. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Blacksmith kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and she has decided she is irredeemable

Ideals: Justice. Flaws: Disease. Bonds: Criminal record, Immigrant, Religious. Occupation: Blacksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Marastyr Durthane, Female Dwarf Barbarian 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 30 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)10 (+0) 11 (+0)11 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 370 gp.


Social Check DCs


Kairon Random, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. His chestnut hair is braided into rings. His fierce white eyes like to dwell on things.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Kairon hails from a village terrorized by goblins. He moved from fad to fad and when he turned 15 he discovered music. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Someone believes him a fraud; and he wants revenge against goblins

Ideals: Artistic. Flaws: Terse. Bonds: In love, Enemies. Occupation: Bounty Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Kairon Random, Male Tiefling Warrior 2
Medium (5'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)14 (+2) 13 (+1)16 (+3)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 350 gp.


Social Check DCs

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