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Advanced [show]


Korinn Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is renowned for her bright green dresses and hats. Her crest is greying and her face has many wrinkles. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a pair of adventurers, Korinn grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. During her travels, Korinn and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Korinn discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Korinn fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: To reunite with her old friends; and she's looking for her big break

Ideals: Gifted. Flaws: Ugly, Insane, Fearful, Disease. Bonds: Adventurer. Occupation: Shepherd

Voice: Excited and jittery

Attributes [hide]

Korinn Raghthroknaar, Female Dragonborn Warrior 1
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 15 (+2)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Jezebeth Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her brown hair is thinning but still full. She wears an eyepatch.

Personality: She is witty, but her monotone delivery comes off as unnerving She also has developed a complete distrust of the Stableman profession.

History: She was born blind and as such lacked many opportunities for work. A gifted student she started as a Stableman, but she got bored and became a Cook. She ran away from her former home and has been making her living as a Cook for the past few years.

Motivation: Expand her business.

Ideals: Entrepeneur, Joker. Flaws: Ugly, Disease. Bonds: Job. Occupation: Cook

Voice: Low range voice

Attributes [hide]

Jezebeth Enigma, Female Tiefling Ranger 1
Medium (5'10") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 15 (+2)19 (+4)
Skills Deception +6, Stealth +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Violet garnet (200 gp).


Social Check DCs


Kansif Blythe, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears white painted combat armor at almost all times. Her red hair is cut short with large spiked bangs in the front. Her violet eyes are passionate and lively.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was raised in a white middle class family as the only child. A gifted student she started as a Tanner, but she got bored and became a Bather. She then took over the family business and is one of the better Bather for hire.

Motivation: Expand her business; and wants to open a new tavern

Ideals: Athletic. Flaws: Mundane. Bonds: Job, Family. Occupation: Bather

Voice: Russian accent

Attributes [hide]

Kansif Blythe, Female Half-Orc Bard 1
Medium (5'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)11 (+0) 18 (+4)10 (+0)
Skills Investigation +2, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 110 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Seven On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right arm. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His beige fur is kept up in a ponytail inside a wide-brimmed hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is used to getting what he wants. In part because he is a meticulous planner.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.

Motivation: Wants to have a good time and be beloved; and to find somewhere to settle down

Ideals: Optimist, Professionalism. Bonds: Attractive, Mentor. Occupation: Miner

Voice: Switch between two voices

Attributes [hide]

Seven On the Water, Male Tabaxi Warrior 4
Medium (5'3") Tabaxi, Chaotic Good (CR 4)
Armor Class 14
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 1d10+4, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. Moonstone (50 gp). Red garnet (120 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Namfoodle Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. His brown hair is braided into rings. His half smiles and blue eyes are beguiling and draw you in.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: The child of a Navigator, who enjoyed hunting, Namfoodle was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero.

Ideals: Athletic. Bonds: Attractive, Enemies, Adventurer, Nature. Occupation: Blacksmith

Voice: Speaks in third person

Attributes [hide]

Namfoodle Ironhide, Male Gnome Monk 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)16 (+3) 14 (+2)18 (+4)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Celestial, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 28000 cp. 1 Minor magic item.


Social Check DCs

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