Aasathra Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'7" and muscular, this western woman is generally well dressed albeit a few years behind the times. She wears a colorful flower in her brass crest. Her gold eyes dart from person to person.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She works hard and plays hard.
History: A powerful slaver made her what she is. A freak accident while working with her Miner father left her crippled. She has been saving her money to try and buy her brother's freedom.
Motivation: Meet up once more with her childhood friend; and wants to work out more often
Ideals: Athletic. Flaws: Disease, Hedonist. Bonds: Attractive, Mentor. Occupation: Bowyer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 80 pp. 1 Masterwork Common Ranged Weapon.
Margery Trowbridge, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she dresses like a well dressed Knight does. Her brown hair is heavily combed to the right. She wears a mask on her face.
Personality: She dislikes all the random violence that takes place in the west. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Knight work with an outfit from a few towns over. Knight work suited her well, and with each successful project, she earned more gold and more respect from her peers. After a long history of fighting, Margery and her spouse have recently divorced.
Motivation: Balancing her hectic life and new Knight responsibilities is difficult; and wants to open a new tavern
Ideals: Pacifist, Philantrophist. Flaws: Antagonistic. Bonds: Job. Occupation: Knight
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp. 1 Masterwork studded leather.
Bhevek Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He likes to wear ponchos typically of a light red in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears an eyepatch.
Personality: He is overprotective of those who hire his services. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: When he was but 3 years old his parents immigrated from the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now mingles about in high society.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural gnomish artifacts is his passion
Flaws: Ugly. Bonds: Slave, Guardian, Rich, Immigrant, Adventurer. Occupation: Tailor
Voice: Slurs words
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Draconic, Celestial, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Emerald Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears brown trousers with pastel and grey striped suspenders. She wears various colorful collared shirts. She has beige fur. Her hazel unseeing eyes seem to look past you.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born in the south, but her parents moved at a very young age to the west. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To pay off her debts; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker. Flaws: Disease, Shy. Bonds: Immigrant, Debt. Occupation: Barkeep
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 10 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 10 (+0) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 500 gp. Brass mug with jade inlays (100 gp). Solid gold idol (500 gp).
Tenena Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: 3'4" and lanky with angular features, she is an attractive figure. She wears a faded coat and loose pants complete with wide-brimmed hat. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her face is covered beneath a completely black helmet.
Personality: A deeply religious woman she believes everything happens for a reason. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was raised by priests from a young age. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since lost track of the people in her past.
Motivation: Her religion dominates her actions.
Bonds: Attractive, Religious, Family, Mentor. Occupation: Engraver
Voice: Booming voice
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 28 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Infernal, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
