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Advanced [show]


Dariff Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She wears grey trousers with blue and grey striped suspenders. She wears various colorful collared shirts, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'1" when asserting herself. Her auburn hair is cut short with large spiked bangs in the front. She wears an eyepatch.

Personality: She is very quiet and rarely speaks above a whisper. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was raised in a mountains tribe. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world; and to reunite with her absent mother

Flaws: Ugly, Shy, Impulsive. Bonds: Nature, Family. Occupation: Gardener

Voice: Breathy voice

Attributes [hide]

Dariff Helcral, Female Dwarf Ranger 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 19 (+4)10 (+0) 11 (+0)10 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Cloth of gold vestments (170 gp).


Social Check DCs


Helgret Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She prefers to wear grey clothing when she does not wear armor. She is bald on top and has large red tufts of hair around her ears. She has violet eyes.

Personality: She has always had a great fascination with Elven culture. Helgret enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born to a criminal king-pin and mafia family Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Being a Carpenter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She desires power and/or immortality; and a strong sense of loyalty to elven people

Flaws: Ugly, Racist, Hedonist. Bonds: Criminal record, Family, Adventurer. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Helgret Daerdahk, Female Dwarf Cleric 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)13 (+1) 13 (+1)8 (-1)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 320 gp.


Social Check DCs


Tana Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. Her whole body is exceptionally muscular. Her blonde hair is heavily combed to the right. Her skin is flawless and her violet eyes scan people very quickly.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in the south. Tana was born on a far southern island where she grew up under the tutelage of her mother, an expert Scribe. She was always very intelligent and has formed a secret society of freemasons.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Flaws: Secretive. Bonds: Immigrant, Attractive, Job, Adventurer. Occupation: Scribe

Voice: Hard of hearing, loud

Attributes [hide]

Tana Wildwander, Female Gnome Expert 1
Small (3'1") Gnome, Neutral Good (CR 1)
Armor Class 15
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)12 (+1) 18 (+4)14 (+2)
Skills Animal Handling +6, Performance +4
Senses Passive Perception 14
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 160 gp.


Social Check DCs


Emen Sheldon, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her auburn hair is cut short. She has amber eyes and a white hat with a green feather.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Emen is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To clean up the streets; and to find somewhere to settle down

Ideals: Opinionated, Gifted. Flaws: Mundane. Bonds: Rich, Family, Guardian. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Emen Sheldon, Female Half-Orc Paladin 1
Medium (4'10") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +2, Athletics +6
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 sp.


Social Check DCs


Ownka Southey, Female Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears light armors faded through time and improper care. Her brown hair is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Born in the south to a Priest, Ownka learned a great deal about her mother's area of expertise. She struck it rich when she found rare goods in large quantities. She has set out to sabotage the competition.

Motivation: She is unsatisfied with her job.

Flaws: Ugly. Bonds: Adventurer, Rich, Job. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Ownka Southey, Female Half-Orc Monk 1
Medium (5'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)8 (-1) 12 (+1)7 (-2)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 200 sp.


Social Check DCs

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