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NPC Generator

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Advanced [show]


Aelar Teinithra, Male Elf [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is drawn into a tight pony tail with a clover scrunchie. His face is covered beneath a completely black helmet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove his worth to the world; and retire the richest man in the south

Ideals: Entrepeneur, Philantrophist. Flaws: Impulsive. Bonds: Attractive. Occupation: Locksmith

Voice: Uses sign language

Attributes [hide]

Aelar Teinithra, Male Elf Adept 1
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)12 (+1) 10 (+0)9 (-1)
Skills Insight +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Nora Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She tends to wear a brown poncho over her likewise colored trousers and shirt. She has styled her golden hair well, parting it to the left. She has brown eyes.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is able to make almost anything out of random pieces of junk.

History: Nora hails from a village terrorized by drow. In her 13th year, her parents were killed by a drow raid, leaving Nora alone in the world. After a stint in an orphanage, she was adopted. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Her spouse's relatives view her with great suspicion; and many drow want her driven away

Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Enemies, Family. Occupation: Cartwright

Voice: Speaks with a cold

Attributes [hide]

Nora Thrahak, Female Dwarf Rogue 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)17 (+3) 13 (+1)8 (-1)
Skills History +5, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Infernal, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Chrysoberyl (70 gp).


Social Check DCs


Emerald On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin tan vertical stripes and blue pants. She carries with her a set of daggers, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her fur is gray and curly. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She uses divination through singing.

History: She was born to a pair of big game hunters, but was frequently ill as a child. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Gifted. Flaws: Disease, Racist. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Emerald On the Water, Female Tabaxi Commoner 1
Medium (6'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Ahrim Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'10". He wears a faded coat and loose pants complete with top hat, and his gloved hand is found clutching a ceremonial dagger. He has styled his chestnut hair well, parting it to the right. His face is scarred and worn.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. The war was a terrible time for him, and Ahrim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the east to a Bricklayer, Ahrim learned a great deal about his mother's area of expertise. When Ahrim reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Bricklayer.

Motivation: He'd like to take his coworkers down a peg; and he feels kind of lost in life

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Military, Job. Occupation: Bricklayer

Voice: Speaks with squeezed throat

Attributes [hide]

Ahrim Fortune, Male Tiefling Rogue 3
Medium (6'10") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Obsidian (9 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rose Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman dresses like a well dressed Servant does. Her clothes are grease stained in places. Her brown hair is well kept. She wears round tiny glasses practically rammed into her face.

Personality: She likes to make people angry or surprised. Energy wise she seems alert and responsive.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Rose was born on a far southern desert where she grew up under the tutelage of her father, an expert Servant. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Poor, Immigrant. Occupation: Servant

Voice: Ums and uhs a lot

Attributes [hide]

Rose Shadowquick, Female Halfling Warrior 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Red-brown spinel (100 gp).


Social Check DCs

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