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NPC Generator

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Advanced [show]


Percival Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin green vertical stripes and black pants. His black hair is singed and shortened. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Flattery will make him almost putty in your hands.

History: Born in the south to a Bricklayer, Percival learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Bricklayer like his father before him.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Mundane, Selfish. Bonds: Job, Mentor. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

Percival Cotton, Male Human Sorcerer 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 12 (+1)16 (+3)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Shump Blackwood, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of shortbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears a deerstalker hat to hide his balding. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has all his life been fascinated with painting.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fisher arts, while his mother instructed him in etiquette, music and courtly manner. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Since then, he has sought to make the best of life.

Motivation: He is greedy; and money/treasure

Ideals: Fighting, Optimist, Artistic. Bonds: Rich, Religious. Occupation: Fisher

Voice: Sighs a lot, exhausted

Attributes [hide]

Shump Blackwood, Male Half-Orc Monk 1
Medium (5'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)11 (+0) 13 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp. Tiger eye turquoise (6 gp).


Social Check DCs


Nyx Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: A middle-aged woman, she is wearing colorful clothing, dressed as a Barber, and is pretty ugly. She wears her brown hair up. She wears a mask on her face.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is frequently practicing swordplay.

History: The child of northern immigrants she idolized her father. Cursed with unlife at a very young age, Nyx has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her sister

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Military, Immigrant, Family. Occupation: Barber

Voice: Forgets to breathe while speaking

Attributes [hide]

Nyx Fiddlefen, Female Gnome Barbarian 1
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)16 (+3) 14 (+2)11 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Auran, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 1000 cp.


Social Check DCs


Giselle Abram, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman is typically in her Fisher uniform. Her blonde hair is braided into rings. She wears crescent spectacles with a black brim.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born several months after her mother was called into army service. Her druidic abilities were realized during a raid on her village. She ran away from her former home and has been making her living as a Fisher for the past few years.

Motivation: To reunite with her absent mother.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Family, Military. Occupation: Fisher

Voice: Sensual and smooth

Attributes [hide]

Giselle Abram, Female Human Commoner 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs


Rosalind Atherton, Female Human [Permalink]

Personal [hide]

Description: An older woman who is well dressed, constantly wearing a brown suit, yellow shirt, and white tie, she is not a threatening figure. She has brown hair. Her eyes are blue.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: When she was but 8 years old her parents immigrated from the south. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Justice, Optimist. Bonds: Immigrant, Rich, Adventurer. Occupation: Fisher

Voice: Creaky witch voice

Attributes [hide]

Rosalind Atherton, Female Human Fighter 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)11 (+0) 16 (+3)14 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 140 gp.


Social Check DCs

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