Jezean Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a custom-built plate barding that's adorned with green lining and desert motifs. She has dyed her greying gold crest a little too much giving a sharp gold color. Her eyes are red and beady.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Jezean hails from a village terrorized by illithids. Her first spouse was a Herbalist, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Herbalist they were divorced and she won custody of their daughter. She worked as a Cook, and she later adopted a second daughter.
Motivation: Many illithids want her driven away.
Flaws: Ugly. Bonds: Guardian, Religious, Enemies, Family. Occupation: Cook
Voice: Slurs words
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Goblin, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 40 pp.
Tordrid Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her brown hair is knotted and matted. Her face is covered beneath a completely black helmet.
Personality: She can speak with the recently deceased. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Her mother had invested heavily in several trade routes and wanted her to inherit them. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Many gnolls want her driven away.
Ideals: Gifted. Flaws: Secretive. Bonds: Rich, Religious, Enemies. Occupation: Mercenary
Voice: Aggressive tone
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 80 gp.
Arumawann Gummen, Male Gnome [Permalink]
Personal [hide]
Description: 3'5" and muscular, this southern man wears a well pressed and immaculate suit (or dress). His hair is always cut to a buzz. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: The child of southern immigrants he idolized his father. His necromantic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Half-Orc people; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Animal Trainer
Voice: Soothing and warm
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
Possessions: 80 gp.
Ratbag Walcott, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a brown handlebar mustache and slicked back brown hair. He has brown eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Tabaxi people; and retire the richest man in the south
Ideals: Optimist, Entrepeneur. Flaws: Ugly, Racist. Bonds: Nature. Occupation: Ploughman
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp.
Ahvain Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured and is in decent physical shape. He has shaved his head bald. This amber eyed westerner is not easily forgotten.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To reunite with his old friends; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Bonds: Attractive, Rich, Criminal record, Adventurer. Occupation: Ruler
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp.
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