Pogranix Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her gold crest is lengthy and is close to two feet long. She wears large thick round spectacles.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Pogranix is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: She was born in the west, but her parents moved at a very young age to the south. She made a point of taking high paying jobs and getting most of it up front. She has been saving her money to try and buy her sister's freedom.
Motivation: To share knowledge with the world; and to reunite with her absent father
Ideals: Logical. Flaws: Cynical. Bonds: Family, Immigrant, Adventurer. Occupation: Unemployed
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 320 gp.
Karg Camden, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a white and yellow handkerchief worn on his left side. He is muscular with a powerful set of arms. His white hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Eccentric and domineering, Karg will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Karg was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Assassin. In the meantime he has taken over work as a Assassin and occasionally as a mercenary.
Motivation: Wants a kiss; and he's in love
Ideals: Extrovert. Flaws: Insane. Bonds: Job, Adventurer, Has a crush. Occupation: Assassin
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 100 gp.
Smoking Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears a pastel tunic with yellow highlights, and long blue pants that bunch up around her shoes, she is not a threatening figure. She has done her best to style her brown fur to look like a famous performer. Her hazel eyes peer out from beneath her top pastel hat.
Personality: Smoking hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Smoking was raised in a hard working conservative environment. Her mother took her hunting and taught her how to get in the mind of other creatures. She has achieved small success as a Performer.
Motivation: Wants to open a new tavern; and revenge
Ideals: Artistic. Bonds: Military, Job, Nature, Enemies. Occupation: Performer
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Celestial, Terran, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Tanglar Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he very much looks the part of a Butcher. He keeps his auburn hair in a pixie cut. He wears large thick round spectacles.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in a small village he learned the ways of the warrior from his father. After coming to the age of reason, Tanglar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. In the meantime he has taken over work as a Butcher and occasionally as a mercenary.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Butcher
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Veit Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His head has been shaved. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.
History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Stableman
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Orc, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 270 gp. Iolite (40 gp). 4 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!
