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Advanced [show]


Flask Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his tan robe. He carries with him a set of sickles on his belt, each one with a topaz on the hilt. He has styled his red fur well, parting it to the left. His hazel unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for him, and Flask does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Flask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Disease, Depressed. Bonds: Military. Occupation: Painter

Voice: Switch between two voices

Attributes [hide]

Flask Of Shadows, Male Tabaxi Bard 3
Medium (6'9") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +3, History +4
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 900 sp.


Social Check DCs


Zunn Ryley, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, but even with his fine clothing he looks run-down and is in decent physical shape. His brown hair is unkempt and raggedy. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, he has a hard time making friends. He has all his life been fascinated with painting.

History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Ideals: Artistic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Glassblower

Voice: Boston accent

Attributes [hide]

Zunn Ryley, Male Half-Orc Ranger 2
Medium (5'5") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)9 (-1) 11 (+0)14 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 120 gp. Iolite (70 gp).


Social Check DCs


Beloril Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a massive crush on the younger sibling of the Merchant who has hired him part-time. Flattery will make him almost putty in your hands.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has since lost track of the people in his past.

Motivation: He is terrified, and will act out of fear; and to unite with his brother

Ideals: Gifted. Flaws: Selfish, Fearful. Bonds: Has a crush, Family. Occupation: Merchant

Voice: American accent

Attributes [hide]

Beloril Foamtankard, Male Dwarf Expert 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)10 (+0) 8 (-1)12 (+1)
Skills Athletics +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 500 sp.


Social Check DCs


Shadow In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown shirt with thin white vertical stripes and grey pants. He wears a colorful flower in his yellow fur. His copper eyes are slightly larger than normal.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Disciplined, Joker, Artistic. Bonds: Attractive, Adventurer. Occupation: Interpreter

Voice: Draws out vowels

Attributes [hide]

Shadow In the Wind, Male Tabaxi Barbarian 3
Medium (5'4") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 40 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)16 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2500 sp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Half-Plate.


Social Check DCs


Gerald Marston, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a lot of dark rich colors, with gold accents. His long silver hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He dislikes all the random violence that takes place in the south. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He feels threatened by others.

Ideals: Athletic, Pacifist. Flaws: Fearful. Bonds: Attractive, Poor. Occupation: Server

Voice: Jittery and nervous

Attributes [hide]

Gerald Marston, Male Human Barbarian 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Red spinel (160 gp).


Social Check DCs

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