Makaria Respect, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a green costume with the symbols of strength on her torso. Her white hair is braided into rings. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: The child of eastern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Tieflings in the east were limited. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Seeks redemption; and she is a bit of a kleptomaniac
Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record, Immigrant. Occupation: Engraver
Voice: Irish accent
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
Possessions: 300 sp.
Pelt On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a pastel shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them, and a wedding ring on her left hand. Her fur is cut close to her head. Her ears are large.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is skeptical of what others tell her and is slow to trust.
History: She was born in the east, but her parents moved at a very young age to the west. In her 10th year, her parents were killed by a dire rats raid, leaving Pelt alone in the world. After a stint in an orphanage, she was adopted. She left for the east, certain she would find work there.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Flaws: Ugly, Shy. Bonds: In love, Immigrant, Enemies. Occupation: Weaver
Voice: French accent
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Dazzazn Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a black vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his black boots flare out at the collars. His scarlet crest is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is calm most of the time but flees social interaction. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dazzazn took refuge in the large cave and found the beat up bastard sword and armor he uses now. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants revenge against dire rats.
Ideals: Professionalism. Flaws: Insane, Shy. Bonds: Attractive, Nature. Occupation: Shoemaker
Voice: Australian accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 100 gp. 1 Magnifying glass.
Traki Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He wears a feathered hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: He dislikes all the random violence that takes place in the west. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the west, but his parents moved at a very young age to the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the west, certain he would find work there.
Motivation: Find a way to reverse the transformation of his brother; and he feels the way he acts is they only way to get by in the world
Ideals: Pacifist, Justice. Bonds: Immigrant, Mentor. Occupation: Courier
Voice: Scratchy, weak
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 8 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2500 sp. Tiger eye turquoise (7 gp).
Chad Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is long and chestnut with streaks of auburn, and is pulled back with small yellow clips. His beard is auburn, braided, and well cared for. His fierce gray eyes like to dwell on things.
Personality: Confrontational and typically high on some drug or another. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Actor, but he got bored and became a Roofer. He tends to his Roofer job now, and dutifully fulfills any obligations he has.
Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers
Ideals: Gifted. Flaws: Addict, Hedonist. Bonds: Job, Family. Occupation: Roofer
Voice: Hollow voice
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1000 sp. Azurite (13 gp). Chalcedony (60 gp). Golden pearl (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
