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NPC Generator

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Advanced [show]


Anselm Melancon, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a tight grey one piece outfit complete with pants, hood, and a cape, he is not a threatening figure. His golden hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He does not believe in violence as a means to an end. He is a dedicated Fletcher but believes his peers are too gung-ho.

History: He was born on a small isolated farm. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.

Motivation: Many brigands want him driven away.

Ideals: Pacifist. Flaws: Insane, PTSD. Bonds: Enemies, Nature. Occupation: Fletcher

Voice: Irish accent

Attributes [hide]

Anselm Melancon, Male Human Rogue 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)15 (+2) 9 (-1)13 (+1)
Skills Deception +3, History +4
Senses Passive Perception 9
Languages Common, Gnoll, Terran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: Peridot (60 gp).


Social Check DCs


Quilla Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'6", this woman dresses in tan turtlenecks beneath a brown coat with violet slacks. She sports a flattop hair cut. Her fair skin shows little sign of her aristocratic breeding.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born in the west her family was never financially stable. One day when Quilla was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Quilla was heart-stricken from the event, and her father started working long hours to provde for them. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To unite with her sister.

Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, Family, Poor. Occupation: Cook

Voice: Soothing and warm

Attributes [hide]

Quilla Waggletop, Female Gnome Commoner 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Celestial
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 6 Acid flasks.


Social Check DCs


Seven Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a tight fitting brown shirt and pants. His whole body is exceptionally muscular. His fur is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Seven has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Immigrant. Occupation: Sage

Voice: Scratchy, weak

Attributes [hide]

Seven Moon, Male Tabaxi Druid 3
Medium (6'10") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 15 (+2)10 (+0) 17 (+3)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 1100 sp. 1 Half-Plate.


Social Check DCs


Oriel Connors, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a lot of dark rich colors, with gold accents. Her silver hair is kept up in a ponytail inside a broad hat. Her face is covered beneath a completely black helmet.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in the east to a Merchant, Oriel learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion.

Ideals: Athletic. Bonds: Attractive, Job, Adventurer. Occupation: Merchant

Voice: Pirate accent

Attributes [hide]

Oriel Connors, Female Half-Elf Sorcerer 3
Medium (5'5") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp.


Social Check DCs


Miles Barney, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a lot of dark rich colors, with gold accents. He sports a long golden beard, and similarly colored long hair. His green eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand his business.

Flaws: Shy. Bonds: Attractive, Adventurer, Mentor, Job. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

Miles Barney, Male Human Paladin 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)18 (+4) 12 (+1)11 (+0)
Skills Investigation +6, Nature +6
Senses Passive Perception 11
Languages Common, Ignan, Undercommon, Terran, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 4000 cp.


Social Check DCs

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