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Advanced [show]


Salanop Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She has a large tan mantle and cape that has been intricately interwoven into her grey robe. Her hair is cut close to her head. Her green eyes are passionate and lively.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She does not believe in violence as a means to an end. She is a dedicated Map Maker but believes her peers are too gung-ho.

History: Born to a Dyer, her father struggled to pay the bills. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Salanop took refuge in the ruined castle and found the beat up falchion and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she has money and likes to spend it

Ideals: Pacifist. Flaws: Ugly, Emotional. Bonds: Poor, Nature. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Salanop Loofollue, Female Gnome Expert 2
Small (3'0") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)14 (+2) 11 (+0)8 (-1)
Skills Performance +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Giant, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Enidda Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: 3'1" and lanky with angular features, she is an attractive figure. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is long and brown with streaks of chestnut, and is pulled back with small tan clips. She is baby faced.

Personality: She is calm most of the time but flees social interaction. She also has developed a complete distrust of the Doctor profession.

History: Born to a pair of adventurers, Enidda grew up listening to her father's many stories. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To reunite with her old friends.

Flaws: Shy. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Interpreter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Enidda Fiddlefen, Female Gnome Warrior 1
Small (3'1") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)15 (+2) 11 (+0)14 (+2)
Skills Investigation +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Terran, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp. 1 Magnifying glass.


Social Check DCs


Arara Goltorah, Female Elf [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and dresses in collared shirts and wears a proper scarf over her head. Her skin is also unnaturally pale. Her auburn hair is thinning but still full. Her amber unseeing eyes seem to look past you.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is skeptical of what others tell her and is slow to trust.

History: Gifted from a young age, Arara studied abroad. After coming to the age of reason, Arara took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted martial powers by her dying brother.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic, Shy. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Arara Goltorah, Female Elf Commoner 1
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)15 (+2) 13 (+1)13 (+1)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Alexandre Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His golden hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Alexandre wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Spy mother left him crippled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is wracked by social anxiety.

Ideals: Athletic, Disciplined. Flaws: Insane, Fearful, Disease. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Alexandre Ainsworth, Male Human Ranger 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)15 (+2) 13 (+1)18 (+4)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 90 gp.


Social Check DCs


Clerebold Alton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is short and auburn. His eyes are a pleasant hazel.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is skeptical of what others tell him and is slow to trust.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better kind of golem.

Motivation: He is a bit of a kleptomaniac; and he is content

Flaws: Shy, Disease. Bonds: Poor, Attractive. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Clerebold Alton, Male Human Monk 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs

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