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NPC Generator

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Advanced [show]


Aline Weston, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she very much looks the part of a Unemployed. Her broad hat is riddled with cuts and holes. This brown eyed easterner is not easily forgotten.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Flattery will make her almost putty in your hands.

History: Born to a pair of adventurers, Aline grew up listening to her father's many stories. Aline abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has worked as a Unemployed like her father before her.

Motivation: She'd like to take her coworkers down a peg; and she's looking for her big break

Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: Job, Adventurer. Occupation: Unemployed

Voice: High pitched and raspy

Attributes [hide]

Aline Weston, Female Human Barbarian 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 16 (+3)15 (+2)
Skills Deception +4, Medicine +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. 3 Antitoxin.


Social Check DCs


Ahvain Leeming, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears yellow painted combat armor at almost all times. He wears his auburn hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a minor phobia of water and hates getting wet.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He moves from town to town, unable to find a place to settle.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Fearful. Bonds: Immigrant, Criminal record. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Ahvain Leeming, Male Half-Elf Ranger 3
Medium (4'10") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 12000 cp. Hematite (4 gp). 1 Disguise kit. 1 Backpack.


Social Check DCs


Tana Munggen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her hair is cut close to her head. Her eyes are violet.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is obsessed with finding treasure.

History: Sold as a small child to a necromancer, Tana was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: Her religion dominates her actions; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Disease. Bonds: Adventurer, Mentor, Criminal record, Religious. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Tana Munggen, Female Gnome Sorcerer 2
Small (3'4") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Aquan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1 Half-Plate.


Social Check DCs


Tricking Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He does not wear sleeves and tends to eschew shirts when he can avoid it. His fur is short and white. His thin eyebrows rest above his beady copper eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Adventurer, Rich. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Tricking Timber, Male Tabaxi Cleric 3
Medium (5'10") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. Malachite (16 gp). Hematite (16 gp). Bloodstone (80 gp).


Social Check DCs


Bertram Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a top hat to cover his moderate length black hair. He has a dull look in his gray eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Joker, Persistence. Bonds: Attractive, Job, Rich. Occupation: Soapmaker

Voice: Tuts and clicks tongue

Attributes [hide]

Bertram Berevan, Male Half-Elf Cleric 1
Medium (4'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)17 (+3) 14 (+2)18 (+4)
Skills Performance +6, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Just what you see.


Social Check DCs

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