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Advanced [show]


Aust Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses like a well dressed Junk Dealer does. He wears a colorful flower in his chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a criminal king-pin and mafia family He helped his mother out around the business and became quite the natural. He used his abilities to travel the world and help people.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Flaws: Depressed. Bonds: Job, Attractive, Criminal record. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Aust Aloro, Male Elf Druid 1
Medium (4'9") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 16 (+3)16 (+3)
Skills Persuasion +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 1000 cp.


Social Check DCs


Cressel Talent, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dark leathers with embroidery. His blue hair is lengthy and is close to two feet long. His black eyes are slightly larger than normal.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He comes from a rich eastern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Being a Shoemaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Bonds: Guardian, Criminal record, Rich. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Cressel Talent, Male Tiefling Commoner 2
Medium (5'0") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)16 (+3) 11 (+0)11 (+0)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Abyssal, Orc, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 350 gp. Silver comb with moonstones (100 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Suhnae Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses well, typically a more casual-formal manner. His white hair is lengthy and is close to two feet long. His eyes are likewise gray. His teeth are white and perfect.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with his god.

History: He was raised by priests from a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Suhnae fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Religious, Mentor. Occupation: Weaver

Voice: Speaks through clenched teeth

Attributes [hide]

Suhnae Selevarun, Male Half-Elf Warrior 1
Medium (5'3") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Gnome, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Bendoo Darby, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is wearing the road beaten gear of a warrior. Her black hair is matted, messy, and big. Her thin eyebrows rest above her beady gray eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a very good compulsive liar and kleptomaniac.

History: Sold as a small child to a wizard, Bendoo was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an apprentice working in her father's forge. Being a Bricklayer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Job, Criminal record, Mentor. Occupation: Bricklayer

Voice: Smooth and feminine

Attributes [hide]

Bendoo Darby, Female Half-Orc Commoner 2
Medium (4'8") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 17 (+3)12 (+1)
Skills Deception +3, History +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 260 gp.


Social Check DCs


Joan Oakley, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is wearing a perfectly clean shirt and pair of pants. She has dyed her greying brown hair a little too much giving a sharp brown color. This blue eyed westerner is not easily forgotten.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Further she is a bit of a stoner and is frequently out of it.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Joan grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Joan. She tends to her Carter job now, and dutifully fulfills any obligations she has.

Motivation: Nothing but the best is good enough for her; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Antagonistic, Addict. Bonds: Attractive, Criminal record, Job. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Joan Oakley, Female Human Expert 1
Medium (4'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 140 gp. 1 Superior lock.


Social Check DCs

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