Gilthur Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. With bright black hair and a scraggly beard. He is very pretty but has cold, dead eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of northern immigrants he idolized his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gilthur grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gilthur. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Seeks redemption.
Flaws: Shy, Fearful. Bonds: Attractive, Immigrant, Criminal record. Occupation: Slave Trader
Voice: Russian accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1300 sp.
Sethrekar Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'1". He wears tight fitting clothing which further accentuates his frame. His crest is bronze and very short. His gold eyes lackadaisically let the world flow into them.
Personality: Eccentric and domineering, Sethrekar will drive conversation. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.
History: Born in the north to a Jeweler, Sethrekar learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sethrekar took refuge in the large cave and found the beat up longsword and armor he uses now. He then took over the family business and is one of the better Jeweler for hire.
Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor
Ideals: Extrovert, Persistence. Bonds: Attractive, Job, Nature, Family. Occupation: Jeweler
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 600 sp.
Myria Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is generally shirtless and showing off her tattooed chest. Her hair is greying and her face has many wrinkles. Her eyes are a pleasant green.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She does not believe in violence as a means to an end. She is a dedicated Fortune-teller but believes her peers are too gung-ho.
History: Myria was born with her father's beautiful face. She struck it rich when she found rare goods in large quantities. She ran away from her former home and has been making her living as a Fortune-teller for the past few years.
Motivation: She is greedy; and to end her boredom
Ideals: Pacifist. Flaws: Mundane. Bonds: Attractive, Rich, Job. Occupation: Fortune-teller
Voice: Sounds elderly
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Infernal, Sylvan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 50 gp.
Tana Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'0". She is wearing a long, tan, dusty cloak. Her silver hair is singed and shortened. She wears crescent spectacles with a black brim.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Tana studied abroad. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To unite with her brother; and money/treasure
Ideals: Athletic, Gifted. Flaws: Ugly, Fearful. Bonds: Rich, Family. Occupation: Cook
Voice: Sleepy voice
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 18 (+4) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 40 gp. An abacus with copper, silver and gold markers (70 gp). 1 Breastplate.
Korfel Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. His hair is auburn, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love
Flaws: Insane, Secretive. Bonds: Attractive, In love, Nature. Occupation: Architect
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 240 gp. 1 Half-Plate.
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