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Advanced [show]


Arannis Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a lot of dark rich colors, with gold accents. His golden hair is styled in orderly dreadlocks. His blue eyes have a joyful gleam in them most of the time.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Arannis was born in the east. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He now spends his time doing works of charity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Philantrophist, Justice, Persistence. Bonds: Attractive, Criminal record. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Arannis Amakiir, Male Half-Elf Wizard 3
Medium (5'1") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)15 (+2) 10 (+0)17 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 16000 cp.


Social Check DCs


Duvamil Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan wide-brimmed hat and tan clothes. She is physically well-built. Her wide-brimmed hat is riddled with cuts and holes. Her blue eyes have a joyful gleam in them most of the time.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Around other people she will do her best to conceal her emotions and appear jolly.

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Flaws: Ugly, Antagonistic, Insane, Shy. Bonds: Religious, Enemies. Occupation: Cartwright

Voice: Low and grunting

Attributes [hide]

Duvamil Gimlen, Female Gnome Ranger 1
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)16 (+3) 11 (+0)9 (-1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Ignan, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Large well-done wool tapestry (200 gp).


Social Check DCs


Fargrim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears grey cloth garments or leather armor. He has a small bristly mustache and wavy brown hair. His amber eyes dart from person to person.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Jeweler business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and he wants revenge against dire rats

Ideals: Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Enemies, Job. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

Fargrim Holderhek, Male Dwarf Druid 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)15 (+2) 16 (+3)8 (-1)
Skills Acrobatics +1, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Elven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 320 gp.


Social Check DCs


Lamlis Othronus, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His skin is fair and his fingers are delicate and long. He has a blonde handlebar mustache and slicked back blonde hair. He has a tattooed face.

Personality: While he acts the brute, he is far gentler than he would appear. He is an amazing painter.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Lamlis took refuge in the old dungeon and found the beat up sickle and armor he uses now. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lamlis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Lamlis Othronus, Male Elf Monk 1
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)8 (-1) 13 (+1)16 (+3)
Skills Acrobatics +2, History +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 80 gp.


Social Check DCs


Heather Deighton, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses in grey turtlenecks beneath a black coat with brown slacks. She sports auburn long hair. Her ears are large.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She has had some formal painting training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable, Extrovert, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Painter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Heather Deighton, Female Human Commoner 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 17 (+3)8 (-1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 10 pp. Chrysoprase (60 gp).


Social Check DCs

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