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NPC Generator

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Advanced [show]


Philomena Wiseacre, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She is physically well-built. Her red hair is matted, messy, and big. She wears crescent spectacles with a black brim.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has set out to sabotage the competition.

Motivation: Further expansion of business; and to be a scribe again

Flaws: Ugly, Impulsive. Bonds: Job, Immigrant, Nature. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Philomena Wiseacre, Female Halfling Bard 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)14 (+2) 16 (+3)18 (+4)
Skills Deception +6, Nature +4
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 40 gp.


Social Check DCs


Mary Marston, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman has a large grey mantle and cape that has been intricately interwoven into her blue robe. Her auburn hair has been sun bleached extensively. Her eyes are green and catlike.

Personality: Overbrimming with self-confidence, Mary isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She has a minor phobia of water and hates getting wet.

History: Mary was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. At some point she was captured by dire rats and was tortured. After several years of this she finally managed to escape. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Mary was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: She is terrified, and will act out of fear; and she is currently in port desperately looking for someone to get her out

Ideals: Impeccable. Flaws: Fearful. Bonds: Poor, Slave, Enemies. Occupation: Mason

Voice: Whispers

Attributes [hide]

Mary Marston, Female Human Adept 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills Religion +1, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 sp.


Social Check DCs


Erevan Floshem, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his blonde hair in a flapper bob. His eyes are a pleasant amber.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Banker business at a young age. He helped his father out around the business and became quite the natural. He has dedicated himself to building a better kind of golem.

Motivation: He has passion for adventuring and risk.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Job. Occupation: Banker

Voice: Soothing and warm

Attributes [hide]

Erevan Floshem, Male Elf Ranger 2
Medium (5'5") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)11 (+0) 12 (+1)14 (+2)
Skills Athletics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 7000 cp. 1 Banded mail.


Social Check DCs


Bertram Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his red hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Secretive. Bonds: Rich, Slave. Occupation: Shipwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Bertram Tealeaf, Male Halfling Fighter 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4

Possessions: 30 gp. Deep green spinel (150 gp).


Social Check DCs


Shautha Prescott, Female Half-Orc [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears skinny pants and wears a white and brown robe with the hood down. Her golden hair is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She also is a firm believer in the womanly ideal.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She helped her mother out around the business and became quite the natural. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Flaws: Ugly, Impulsive, Disease. Bonds: Job. Occupation: Sage

Voice: Draws out vowels

Attributes [hide]

Shautha Prescott, Female Half-Orc Ranger 2
Medium (6'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)12 (+1) 12 (+1)6 (-2)
Skills Intimidation +0, Investigation +3
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 sp. 1 Darkwood Buckler.


Social Check DCs

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