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Advanced [show]


Qemuel Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his green boots flare out at the collars. His dark red hair has been sun bleached extensively. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with his god.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable.

Ideals: Athletic. Flaws: Cynical. Bonds: Religious, Enemies, Criminal record. Occupation: Locksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Qemuel Fluke, Male Tiefling Rogue 2
Medium (5'0") Tiefling, True Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)12 (+1) 11 (+0)17 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Srorthen Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has wavy rusty crest. He wears large thick round spectacles.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is harsh and unforgiving.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural halfling artifacts is his passion

Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer. Occupation: Brewer

Voice: Excited and jittery

Attributes [hide]

Srorthen Baharoosh, Male Dragonborn Bard 1
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 11 (+0)16 (+3)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 80 gp. Jade (130 gp). 1 Masterwork Common Melee.


Social Check DCs


Arannis Eathalena, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he very much looks the part of a Mason. His white hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Poor, Religious. Occupation: Mason

Voice: Sounds elderly

Attributes [hide]

Arannis Eathalena, Male Elf Aristocrat 2
Medium (4'9") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)15 (+2) 16 (+3)14 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Goblin, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Roge Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tight fitting red shirt and pants. His brown hair is drawn into a tight pony tail with a card scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother took him hunting and taught him how to get in the mind of other creatures. During his travels, Roge and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Roge discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Roge fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends.

Flaws: Insomniac, Hedonist, Disease. Bonds: Adventurer, Nature. Occupation: Shepherd

Voice: Stutters

Attributes [hide]

Roge Greenleaf, Male Halfling Sorcerer 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 300 sp.


Social Check DCs


River Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. His gray fur is still thick. His yellow eyes dart from person to person.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a mountains tribe. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He loathes his own lifestyle; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Depressed. Bonds: Rich, Nature, Adventurer. Occupation: Fletcher

Voice: Boston accent

Attributes [hide]

River Blossom, Male Tabaxi Barbarian 1
Medium (6'3") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 30 pp.


Social Check DCs

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