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Advanced [show]


Balam Havoc, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'4" southern man, he is renowned for his bright green suits and hats. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. He is an amazing painter.

History: His father raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Stableman.

Motivation: He seems to be bored by most things; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Nature, Job. Occupation: Stableman

Voice: Speaks in third person

Attributes [hide]

Balam Havoc, Male Tiefling Bard 3
Medium (5'4") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2300 sp. Rock crystal (40 gp). Brown-green garnet (70 gp). Amethyst (70 gp).


Social Check DCs


Maynild Andreantti, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses well, wearing violet shirts, loose pants, and blazers most of the time. Her white hair is wavy and long. Her green eyes are passionate and lively.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born to loving parents in a slum to the east. Her first spouse was a Sage, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and her spouse's relatives view her with great suspicion

Ideals: Justice. Bonds: Attractive, Poor, Adventurer, Family. Occupation: Shipwright

Voice: Soothing and warm

Attributes [hide]

Maynild Andreantti, Female Half-Elf Barbarian 3
Medium (5'3") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp.


Social Check DCs


Xanaphia Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears clothing that is held on in multiple layers but all of it is in poor condition. She wears her white hair up. Her eyes are likewise blue.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She takes great joy in being the best Miner in town.

History: Born in the east to a Miner, Xanaphia learned a great deal about her father's area of expertise. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to raise her children well; and balancing her hectic life and new miner responsibilities is difficult

Flaws: Depressed. Bonds: Poor, Job, Family, Nature. Occupation: Miner

Voice: Stutters

Attributes [hide]

Xanaphia Ostoroth, Female Elf Cleric 2
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)17 (+3) 11 (+0)9 (-1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Giant, Druidic, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 250 gp.


Social Check DCs


Audhild Bofdann, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. With bright golden hair. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is a font of random trivia from the lore and stories she has discovered

History: She was born to a pair of big game hunters, but was frequently ill as a child. She dropped out of school before completing her studies. After a long history of fighting, Audhild and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Painter

Voice: Posh accent

Attributes [hide]

Audhild Bofdann, Female Dwarf Fighter 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 11 (+0)10 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Theodoric Carlton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'7" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is golden, silky, and of moderate length. He has blue eyes and a brown hat with a white feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: The child of a Sailor, who enjoyed hunting, Theodoric was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable.

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Criminal record, Nature. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Theodoric Carlton, Male Human Fighter 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)18 (+4) 13 (+1)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Aquan, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 70 gp. 1 Simple lock.


Social Check DCs

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