Seven Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. He wears his orange fur up. His copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Seven is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Seven was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To unite with his sister; and he desires power and/or immortality
Flaws: Insomniac. Bonds: Family, Poor, Adventurer. Occupation: Healer
Voice: Slurs words
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: Just what you see.
Cumpen Reese, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and wears tan trousers with green and grey striped suspenders. She wears various colorful collared shirts. She wears her hair in dreadlocks. Her face is covered beneath a completely black helmet.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She got into the Sage business at a young age. She worked as a nervous Sage and found it very stressful. She's also a talented Healer, but doesn't like to broadcast it.
Motivation: Wants to work out more often.
Ideals: Athletic, Justice, Logical. Bonds: Job. Occupation: Sage
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 20 (+5) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Naal Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: A 5'0" southern man, he wears a worn and beaten armor. He has a very tight haircut. He has hazel eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in the south to a Roofer, Naal learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He became a Roofer soon after.
Motivation: To share knowledge with the world; and to be a barrister again
Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Roofer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 300 gp.
Murook Digby, Female Half-Orc [Permalink]
Personal [hide]
Description: A 4'10" western woman, she prefers to wear white pants and tee shirts. Her hair, while still mostly brown, has prominent grey streaks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is lazy, self-centered, vain, and jealous.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She was granted psionic powers by her dying brother.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Ideals: Joker, Gifted. Flaws: Selfish, Fearful. Occupation: Actor
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Thea Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman dresses well, wearing white shirts, loose pants, and blazers most of the time. She has slicked back chestnut hair. Her amber eyes have a joyful gleam in them most of the time.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She takes great joy in being the best Butcher in town.
History: Her father raised her in a mountain cabin. Her childhood dream was to be a Architect, but she was a colossal failure. She has achieved small success as a Butcher.
Motivation: To be a Architect again.
Flaws: Shy. Bonds: Attractive, Poor, Job, Nature. Occupation: Butcher
Voice: Scratchy, weak
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 16
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 16 (+3) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Tourmaline (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
