Falkrunn Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is well dressed, but even with her fine clothing she looks run-down. She has slicked back chestnut hair. This amber eyed northerner is not easily forgotten.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born on a small isolated farm. Falkrunn was born on a far northern island where she grew up under the tutelage of her father, an expert Layabout. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Ideals: Philantrophist. Flaws: Fearful. Bonds: Job, Nature, Immigrant. Occupation: Layabout
Voice: Speaks with a cold
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 20 (+5) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 pp.
Rose Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a white coat over a green low-cut shirt, and a feathered hat upon her head. Her head has been shaved. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother was a mechanic, and taught her how to fix just about anything. After a long history of fighting, Rose and her spouse have recently divorced.
Motivation: To get a good night's sleep; and she is currently in port desperately looking for someone to get her out
Ideals: Persistence. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Slave. Occupation: Sculptor
Voice: Spits and sputters
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 16 (+3) | 18 (+4) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Draconic, Elven, Aquan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp.
Griselda Trowbridge, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing right arm. She dresses well, wearing yellow shirts, loose pants, and blazers most of the time. Her blonde hair is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She would rather hide behind her crafts than deal with other people.
History: Born in the east to a Fortune-teller, Griselda learned a great deal about her mother's area of expertise. Like her mother and her brother before her, after school she went straight into learning to become a Fortune-teller. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Fortune-teller
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Sylvan, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. Coral (140 gp).
Silgre Barney, Female Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'11" and usually wears her white robe and has her longbow always slung over her shoulder. She has moderate length black hair. Her face is scarred and worn.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She plays an instrument quite well.
History: Silgre hails from a village terrorized by brigands. She moved from fad to fad and when she turned 15 she discovered singing. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Someone believes her a fraud; and she wants revenge against brigands
Ideals: Athletic, Artistic, Logical. Flaws: Ugly. Bonds: Enemies. Occupation: Laborer
Voice: Slurs words
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: Malachite (9 gp).
Azza Haste, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy purple stubble. She wears a green costume with the symbols of magic on her torso. She has a hunchback. Her hair is purple and very short. She has red eyes and a green hat with a grey feather.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born in the south, but her parents moved at a very young age to the north. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was always very intelligent and has formed a secret society of freemasons.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Optimist. Flaws: Ugly, Secretive. Bonds: Immigrant, Religious. Occupation: Navigator
Voice: Stutters
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
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