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NPC Generator

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Advanced [show]


Alice Badger, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a brown vest and prefers red and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her blonde hair is matted, messy, and big. She has gleaming, smiling blue eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a font of random trivia from the lore and stories she has discovered

History: She was born on a small isolated farm. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and she is compelled to act according to her religious beliefs

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Baker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Alice Badger, Female Human Commoner 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)13 (+1) 16 (+3)14 (+2)
Skills Persuasion +4, Stealth +1
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 6000 cp. Blue quartz (15 gp).


Social Check DCs


Mozikth Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. His red crest is heavily combed to the right. His eyes are likewise red.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: From birth he was tutored by a cruel and relentless mentor. His family was turned out during the war. He and his family wandered west to less war torn lands. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Fighting. Flaws: Disease, PTSD. Bonds: Family, Mentor. Occupation: Weaver

Voice: Smoker's lung

Attributes [hide]

Mozikth Qyxpahrgh, Male Dragonborn Fighter 1
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 50 gp.


Social Check DCs


Mardnab Nackle, Female Gnome [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her black hair is lengthy and is close to two feet long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She is overprotective of those who hire her services. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To clean up the streets; and she's repulsed by the pc

Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Guardian. Occupation: Dyer

Voice: Hard of hearing, loud

Attributes [hide]

Mardnab Nackle, Female Gnome Fighter 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)10 (+0) 15 (+2)17 (+3)
Skills Acrobatics +1, Animal Handling +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4

Possessions: 130 gp.


Social Check DCs


Ratak Langley, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the north. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Entrepeneur, Justice. Flaws: Fearful. Bonds: Immigrant. Occupation: Shipwright

Voice: pre-pubescent

Attributes [hide]

Ratak Langley, Male Half-Orc Adept 1
Medium (6'2") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)14 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 130 gp. Hematite (6 gp).


Social Check DCs


Norsko Law, Male Half-Orc [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears just a white suit. He wears a colorful flower in his auburn hair. He has amber eyes and a white hat with a black feather.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with his god.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Baker arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Retire the richest man in the north; and he has money and likes to spend it

Ideals: Joker, Entrepeneur. Bonds: Attractive, Religious, Rich. Occupation: Baker

Voice: Prounounces S like Z

Attributes [hide]

Norsko Law, Male Half-Orc Barbarian 2
Medium (6'7") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 32 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 18 (+4)11 (+0) 14 (+2)9 (-1)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 160 pp. 1 Chain shirt.


Social Check DCs

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