Rangrim Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has a long chestnut beard with little hanging trinkets. He wears an eyepatch.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is frequently practicing swordplay.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Religious, Immigrant. Occupation: Spy
Voice: Australian accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 14
Hit Points 20 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 20 (+5) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +2
Possessions: 1500 sp. Freshwater pearl (11 gp). 1 Half-Plate.
Mara Melancon, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). Her red hair is thinning but still full. She wears crescent spectacles with a black brim.
Personality: Mara hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She has all her life been fascinated with dancing.
History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Some 2 years later her spouse died after the birth of her son. Heartbroken, Mara never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: She wants revenge against illithids; and someone believes her a fraud
Ideals: Artistic. Bonds: Nature, In love, Enemies. Occupation: Courier
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 16 (+3) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 160 pp. 4 Antitoxin.
Saphara Linxakasendalor, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'5" northern woman, she wears a green cloak and cross-gartered pastel stockings. She keeps her long red crest kept up in a rat tail. Her eyes are likewise gold.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is obsessed with a lost civilization.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Expand her business; and she has money and likes to spend it
Flaws: Depressed, Disease. Bonds: Adventurer, Rich, Job. Occupation: Miller
Voice: Russian accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 18 (+4) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1 Everburning torch. 2 Holy water. 1 Everburning torch.
Gerard Home, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. He keeps his long brown hair kept up in a rat tail. He wears an eyepatch.
Personality: A deeply religious man he believes everything happens for a reason. He is a great chef.
History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the north was not economically sound they moved to his current location. He was granted necromantic powers by his dying brother.
Motivation: His religion dominates his actions.
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Religious, Immigrant. Occupation: Roofer
Voice: Scottish accent
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 90 gp. Rhodochrosite (14 gp).
Kaladan Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a green shirt with thin blue vertical stripes and green pants. He has a penchant for wearing a ring with an oversized sapphire on his left hand. He has brass crest. His eyes are gold and he is always smoking a pipe.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a ruthless business man, a trait he acquired from his father.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has gone from town to town working and never settling down anywhere, but has fallen for a local Body Guard. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's attracted to the PC.
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Rich, Criminal record, Has a crush. Occupation: Miner
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

