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Advanced [show]


Mishann Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her white crest is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born the only child of a wealthy merchant. Like her mother and her brother before her, after school she went straight into learning to become a Dyer. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and expand her business

Ideals: Joker, Entrepeneur. Bonds: Job, Criminal record, Enemies. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Mishann Dhyrktelonis, Female Dragonborn Rogue 4
Medium (6'1") Dragonborn, Lawful Evil (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)13 (+1) 17 (+3)16 (+3)
Skills Acrobatics +1, Medicine +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +5

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs


Breena Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is typically in her Merchant uniform, and she perpetually has her longbow ready. She sports blonde long hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: Eccentric and domineering, Breena will drive conversation. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Breena was born with her mother's beautiful face. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Merchant for the past few years.

Motivation: Sabotage a competitor; and expand her business

Ideals: Fighting, Extrovert. Bonds: Job, Religious, Attractive. Occupation: Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Breena Tarkelby, Female Gnome Aristocrat 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 19 (+4)13 (+1) 16 (+3)15 (+2)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 50 pp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Loopmottin Munggen, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'2" and is a bit bulky. She is very muscular particularly in the legs. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has moderate length silver hair. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She works hard and plays hard.

History: She was born blind and as such lacked many opportunities for work. She found a children's book about a Gnome Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She loathes her own lifestyle; and she wants to meet her childhood hero

Flaws: Disease, Hedonist, Depressed. Bonds: Adventurer, Nature. Occupation: Roofer

Voice: Sore throat, cough

Attributes [hide]

Loopmottin Munggen, Female Gnome Paladin 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)8 (-1) 9 (-1)17 (+3)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. Red garnet (90 gp). Iolite (50 gp). Coral (90 gp).


Social Check DCs


Rurik Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'0" and wears a faded coat and loose pants complete with Stetson hat. His left hand appears badly burned and disfigured. His silver hair has been sun bleached extensively. He wears a mask on his face.

Personality: He is fixated on the number 15. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Rurik is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Actor and was forced into it by his family; and his relatives are trying to arrange a marriage

Flaws: Insane, Mundane. Bonds: Family, Slave. Occupation: Actor

Voice: Laughs frequently while speaking

Attributes [hide]

Rurik Goldfinder, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)17 (+3) 9 (-1)12 (+1)
Skills Perception +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Gnome, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 140 gp.


Social Check DCs


Nimble In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'8" western man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His cinnamon fur is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He comes from a rich western family. Nimble abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Greedy, Forgetful. Bonds: Rich, Adventurer. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Nimble In the Morning, Male Tabaxi Aristocrat 1
Medium (6'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)13 (+1) 12 (+1)17 (+3)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs

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