Enialis Floshem, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'4" and is wearing a long, tan, dusty cloak. His hair is silver, silky, and of moderate length. He wears crescent spectacles with a black brim.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His mother raised him in a mountain cabin. While studying, he fell in love. They married and had a daughter. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Flaws: Antagonistic, Insane, Insomniac. Bonds: Attractive, Nature, In love. Occupation: Locksmith
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. 1 Backpack.
Theodoric Dumph, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears silk and lounges about seductively. He wears a Stetson hat to hide his balding. He tend to wears goggles to shield his eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a logical person and will generally grow upset if things defy logic and science.
History: Theodoric was born the youngest of three triplets. Through the years after Theodoric was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Theodoric's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother
Ideals: Logical. Flaws: Shy, Antagonistic. Bonds: Attractive, Family. Occupation: Engraver
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp.
Dentratha Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses like a well dressed Unemployed does, and carries maces. Her black crest is matted, messy, and big. Her gold eyes are passionate and lively.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a bit of a xeno-phobe, disliking non-Dragonborns.
History: She got into the Unemployed business at a young age. She worked as a nervous Unemployed and found it very stressful. She has worked as a Unemployed like her mother before her.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting. Flaws: Ugly, Shy, Racist. Bonds: Job. Occupation: Unemployed
Voice: Sounds elderly
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Trail Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greataxe, just in case. She has dyed her greying black fur a little too much giving a sharp black color. This yellow eyed southerner is not easily forgotten.
Personality: She snorts whenever she laughs or is feeling confident. She does not believe in violence as a means to an end. She is a dedicated Mercenary but believes her peers are too gung-ho.
History: Born to a poor family in the city she treasured whatever gifts she got. She helped her father out around the business and became quite the natural. She struck the Mercenary job and began her own company from there.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Pacifist. Bonds: Poor, Job. Occupation: Mercenary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Celestial, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.
Hethress Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is well dressed, constantly wearing a green suit, tan shirt, and violet tie. Her copper crest is lengthy and is close to two feet long. Her face is covered beneath a completely black helmet.
Personality: A deeply religious woman she believes everything happens for a reason. She also is a firm believer in the womanly ideal.
History: She was born in the west, but her parents moved at a very young age to the south. Her first spouse was a Performer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She left for the west, certain she would find work there.
Motivation: Marry her brother to traveling adventurers; and she has a rivalry with the church that dominates her actions
Flaws: Impulsive. Bonds: Religious, Immigrant, Family. Occupation: Map Maker
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
