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Advanced [show]


Ishte Principle, Female Tiefling [Permalink]

Personal [hide]

Description: She wears black painted combat armor at almost all times. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a dagger on it. She has done her best to style her chestnut hair to look like a famous performer. Her eyes are likewise silver.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. As long as the job gets done she does not care how it got done.

History: She was born a particularly ugly child, much to the horror of her parents. Her necromantic abilities were realized during a raid on her village. She now mingles about in high society.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Knight

Voice: Jamaican accent

Attributes [hide]

Ishte Principle, Female Tiefling Adept 3
Medium (6'4") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)12 (+1) 13 (+1)20 (+5)
Skills Animal Handling +3, Deception +7
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1400 sp.


Social Check DCs


Ar-Karo Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a black collared shirt and yellow pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His head has been shaved. His violet eyes have a joyful gleam in them most of the time.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is content

Flaws: Ugly, Greedy, Mundane. Bonds: Poor, In love. Occupation: Fletcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ar-Karo Walcott, Male Half-Orc Wizard 2
Medium (5'4") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 18 (+4)12 (+1) 9 (-1)10 (+0)
Skills Deception +2
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1500 sp. Jasper (20 gp). Chrysoberyl (150 gp). Smoky quartz (20 gp). 1 Everburning torch.


Social Check DCs


Fargas Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears bulky red painted plate armor. His blonde hair, when down, is lengthy. His hazel eyes lackadaisically let the world flow into them.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is greedy

Ideals: Athletic, Joker. Flaws: Secretive. Bonds: Rich, Criminal record. Occupation: Priest

Voice: Cold and demanding tone

Attributes [hide]

Fargas Appleblossom, Male Halfling Bard 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)14 (+2) 12 (+1)14 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 20 gp.


Social Check DCs


Dalgal Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears loose pants and a collared shirt complete with sweater beneath his coat, marred by teas. He wears his black hair down. He wears an eyepatch.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better village for his children.

Motivation: To clean up the streets; and he's looking for his big break

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Guardian. Occupation: Miner

Voice: Can't modulate volume

Attributes [hide]

Dalgal Graybeard, Male Dwarf Commoner 1
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)9 (-1) 8 (-1)10 (+0)
Skills Animal Handling +1, Deception +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Nordak Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his green robe. He is portly but not overly obese. He has dyed his greying brown hair a little too much giving a sharp brown color. His face is covered beneath a completely black helmet.

Personality: He is irascible and easily irritated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Glassblower business at a young age. He helped his mother out around the business and became quite the natural. He has taken up work as a Glassblower and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To prove his worth to the world; and to be a sailor again

Flaws: Antagonistic, Impulsive, PTSD. Bonds: Job. Occupation: Glassblower

Voice: Pronounces difficult words wrong

Attributes [hide]

Nordak Bofdann, Male Dwarf Warrior 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)8 (-1) 16 (+3)12 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2

Possessions: 500 sp.


Social Check DCs

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