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NPC Generator

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Advanced [show]


Dazzazn Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft pastel waves gently in the breeze. He has wavy black crest. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Dazzazn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert. Flaws: Insomniac, Antagonistic. Bonds: Rich, Religious. Occupation: Jeweler

Voice: French accent

Attributes [hide]

Dazzazn Caavylteradyn, Male Dragonborn Aristocrat 2
Medium (6'7") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)16 (+3) 16 (+3)9 (-1)
Skills Athletics +6, Religion +5
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Infernal
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +5

Possessions: 160 gp.


Social Check DCs


Dariff Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She usually wears her brown robe and has her sai always slung over her shoulder, and carries sais. Her hair is cut close to her head. She has green eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Dariff was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has a crush on the local Seamstress.

Ideals: Fighting, Optimist. Bonds: Has a crush, Adventurer, Poor. Occupation: Bricklayer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dariff Torevir, Female Dwarf Aristocrat 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)16 (+3) 13 (+1)8 (-1)
Skills Arcana +5, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Ignan, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 260 gp.


Social Check DCs


Gale On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears just a brown suit. She is portly but not overly obese. She has done her best to style her beige fur to look like a famous performer. Her fierce yellow eyes like to dwell on things.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to trick people and travel the world for free.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Sensitive, Insane. Bonds: Criminal record, Immigrant, Family. Occupation: Navigator

Voice: Tuts and clicks tongue

Attributes [hide]

Gale On the Mountaintop, Female Tabaxi Bard 2
Medium (5'7") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Driindar Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'8" and is a bit bulky. She is very muscular particularly in the legs. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has styled her copper crest well, parting it to the left. She wears round tiny glasses practically rammed into her face.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. From there she went from mercenary job to mercenary job. She ran away from her former home and has been making her living as a Knight for the past few years.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Knight

Voice: American accent

Attributes [hide]

Driindar Xephyrbahnor, Female Dragonborn Druid 4
Medium (6'8") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 10 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)15 (+2) 18 (+4)15 (+2)
Skills Animal Handling +6, Religion +4
Senses Passive Perception 14
Languages Common, Abyssal, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 500 gp. Chrysoprase (70 gp). Silver pearl (130 gp). Amethyst (130 gp). Coral (130 gp).


Social Check DCs


Felosial Simmons, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a robe, a symbol of death around her neck, and a whip on her belt. Her top hat is riddled with cuts and holes. Her eyes, though not visible through her cowl, are amber.

Personality: She will rave to anyone who will listen. She has all her life been fascinated with painting.

History: Sold as a small child to a slaver, Felosial was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has never given up on her painting dream.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Insane. Bonds: Mentor. Occupation: Dilettante

Voice: Ums and uhs a lot

Attributes [hide]

Felosial Simmons, Female Half-Elf Sorcerer 5
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)12 (+1) 18 (+4)9 (-1)
Skills Animal Handling +7, Athletics +6
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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