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Advanced [show]


Anbera Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she usually wears her brown robe and has her warhammer always slung over her shoulder. Her tied-back hair is golden. Her eyes are likewise brown.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Anbera was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carpenter. She was always very intelligent and has formed a secret society of philosophers.

Motivation: Her religion dominates her actions; and further expansion of business

Flaws: Antagonistic, Secretive. Bonds: Attractive, Job, Religious. Occupation: Carpenter

Voice: Forgets to breathe while speaking

Attributes [hide]

Anbera Strongheart, Female Dwarf Warrior 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)9 (-1) 13 (+1)13 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 120 gp.


Social Check DCs


Gomory Weary, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. Her hair is cut close to her head. Her otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born blind and as such lacked many opportunities for work. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is greedy; and money/treasure

Ideals: Joker. Flaws: Fearful, Disease. Bonds: Adventurer, Rich. Occupation: Animal Trainer

Voice: Pronounces O like U

Attributes [hide]

Gomory Weary, Female Tiefling Bard 1
Medium (5'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 150 gp.


Social Check DCs


Damakos Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is short and black. His silver eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a ruthless business man, a trait he acquired from his father.

History: Born to a pair of adventurers, Damakos grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Shy. Bonds: Adventurer, Poor, Job. Occupation: Slave Trader

Voice: Spits and sputters

Attributes [hide]

Damakos Integrity, Male Tiefling Expert 2
Medium (6'3") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)16 (+3) 14 (+2)19 (+4)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Goblin, Aquan, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 390 gp. 1 Masterwork Common Melee.


Social Check DCs


Aerdeth Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his black hair well, parting it to the left. He has a dull look in his amber eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. As long as the job gets done he does not care how it got done.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Entrepeneur, Professionalism. Flaws: Shy. Bonds: Attractive. Occupation: Slave Trader

Voice: Can't modulate volume

Attributes [hide]

Aerdeth Cithreth, Male Elf Commoner 1
Medium (4'7") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)14 (+2) 17 (+3)12 (+1)
Skills History +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp.


Social Check DCs


Nuraval Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a brown and black robe with the hood down. He is muscular with a powerful set of arms. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny aquamarine earrings on each ear.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Baker arts, while his mother instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by giants. Nuraval was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Disciplined, Entrepeneur, Impeccable. Bonds: Rich, Enemies. Occupation: Baker

Voice: Sighs a lot, exhausted

Attributes [hide]

Nuraval Rakankrak, Male Dwarf Barbarian 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)11 (+0) 13 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp. Onyx (70 gp).


Social Check DCs

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