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NPC Generator

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Advanced [show]


Shaká Acton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a white suit, tan shirt, and black tie. His hair is golden, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Spice Merchant. He turns his eye from what people do, preferring to live and let live. He has a small toy that he constantly fidgets with.

History: Born in the west his family was never financially stable. Shaká liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.

Motivation: Expand his business; and to be a butcher again

Flaws: Addict. Bonds: Attractive, Job, Poor, Nature. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Shaká Acton, Male Half-Orc Fighter 2
Medium (5'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 13 (+1)8 (-1) 12 (+1)7 (-2)
Skills Arcana +1, Intimidation +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +2 / 1d6+0, Grapple +5

Possessions: 3 Acid flasks.


Social Check DCs


Andraste Berevan, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a simple tan robe with black stripes complete with hood, and sports empty pouches on her belt. She wears a small hat to cover her moderate length white hair. She has green eyes and a tan hat with a black feather.

Personality: Prone to second guessing herself, she comes off as nervous. She is an amazing painter.

History: Born in the south to a Spy, Andraste learned a great deal about her father's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Wants to work out more often; and she'd like to take her coworkers down a peg

Ideals: Gifted, Athletic. Flaws: Shy. Bonds: Job, Guardian. Occupation: Spy

Voice: Farmer accent

Attributes [hide]

Andraste Berevan, Female Elf Monk 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Goblin, Orc, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Avelina Bentley, Female Human [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries daggers. She has slicked back red hair. Her violet eyes dart from person to person.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She takes great joy in being the best Doctor in town.

History: She was born a particularly ugly child, much to the horror of her parents. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy, Ugly. Bonds: Job. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Avelina Bentley, Female Human Warlock 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)10 (+0) 16 (+3)10 (+0)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 60 gp.


Social Check DCs


Dalgal Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man tends to wear a grey poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Dalgal was born in the south. At a young age he loved to build and create. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well; and regain custody of his son

Ideals: Philantrophist, Persistence. Bonds: Poor, Immigrant, Family. Occupation: Hunter

Voice: Timid voice

Attributes [hide]

Dalgal Brazzik, Male Dwarf Cleric 1
Medium (4'5") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)17 (+3) 12 (+1)10 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Infernal, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Wobbles Beren, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple tan robe with brown stripes complete with hood. His golden hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the south. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He moves from town to town, unable to find a place to settle.

Motivation: Halfling compassion; and wants to have a good time and be beloved

Ideals: Philantrophist, Optimist. Flaws: Racist. Bonds: Immigrant. Occupation: Performer

Voice: Middle-eastern accent

Attributes [hide]

Wobbles Beren, Male Gnome Commoner 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 19 (+4)12 (+1) 14 (+2)9 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. 1 Silk rope.


Social Check DCs

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