Barakas Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his grey robe. He carries with him a set of shortspears on his belt, each one with a amber on the hilt. He keeps his long chestnut hair kept up in a rat tail. His silver eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aggressive, abrasive, and angry, Barakas embodies much of what other species detest in the Tieflings. He is afraid of women and trembles around them
History: He was born at the edge of vast island. Barakas was born on a far western island where he grew up under the tutelage of his mother, an expert Miner. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Nature, Immigrant. Occupation: Miner
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Astar Rise, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a well pressed and immaculate suit (or dress), and is pretty ugly. His hair, while still mostly white, has prominent grey streaks. His black eyes dart from person to person.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the south to a Guard, Astar learned a great deal about his father's area of expertise. His family was turned out during the war. He and his family wandered south to less war torn lands. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Flaws: Ugly, Disease, PTSD. Bonds: Job, Adventurer. Occupation: Guard
Voice: Slurs words
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +1
Possessions: 30 gp.
Sarah Cithreth, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman likes to wear ponchos typically of a light violet in addition to tight pants. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her violet eyes are passionate and lively.
Personality: While she acts the brute, she is far gentler than she would appear. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born in the west, but her parents moved at a very young age to the east. After coming to the age of reason, Sarah took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer, Immigrant. Occupation: Ploughman
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 600 gp. Iolite (20 gp). Moss agate (5 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Jabbie Reese, Male Gnome [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries with him a set of daggers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. He has a dull look in his gray eyes.
Personality: Overbrimming with self-confidence, Jabbie isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their son. He worked as a Spice Merchant, and he later adopted a second son.
Motivation: He doesn't get along with people that don't share his tastes; and regain custody of his son
Ideals: Fighting, Impeccable. Bonds: Immigrant, Rich, Family. Occupation: Spice Merchant
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 15
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 12 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +6
Possessions: 300 sp.
Senteq Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'7", this man wears a tan collared shirt and blue pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His hair is short and white. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He believes the world needs to unite to get rid of drow once and for all.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. By chance he met his sister recently and the two have been together since.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he has a rivalry with the church that dominates his actions
Flaws: Addict. Bonds: Family, Enemies, Military, Religious. Occupation: Navigator
Voice: Booming voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp.
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