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Advanced [show]


Mara Ray, Female Half-Elf [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light violet in addition to tight pants. She is physically well-built. Her wide-brimmed hat is riddled with cuts and holes. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is lazy and tries to find solutions quickly.

History: Mara was born in the north. At a young age she loved to build and create. Her childhood dream was to be a Barkeep, but she was a colossal failure. She's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: She's attracted to the PC; and further expansion of business

Ideals: Persistence. Flaws: Ugly, Lazy. Bonds: Job, Has a crush. Occupation: Performer

Voice: pre-pubescent

Attributes [hide]

Mara Ray, Female Half-Elf Wizard 1
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)16 (+3) 15 (+2)10 (+0)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Orc, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 80 gp. Blue quartz (5 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Halimath Siannodel, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a faded coat and loose pants complete with broad hat. He wears his chestnut hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Halimath grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Halimath. He hasn't been sleeping well lately.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Shy, Insomniac. Bonds: Immigrant, Criminal record. Occupation: Painter

Voice: Smooth and feminine

Attributes [hide]

Halimath Siannodel, Male Elf Cleric 1
Medium (4'11") Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)12 (+1) 16 (+3)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 2000 cp. An abacus with copper, silver and gold markers (130 gp).


Social Check DCs


Gilbert Lancaster, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He has a moderate pudge and is not very fit. His red hair is thinning but still full. His gray eyes dart from person to person.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He takes great joy in being the best Locksmith in town.

History: Gilbert was born with his father's beautiful face. He helped his father out around the business and became quite the natural. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family.

Bonds: Attractive, Job, Family. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Gilbert Lancaster, Male Human Sorcerer 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 300 sp.


Social Check DCs


Pirithin Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His whole body is exceptionally muscular. He has wavy black hair. His face is covered beneath a completely black helmet.

Personality: Pirithin wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His parents moved while he was still in utero so he is the first generation to be born here. Pirithin was born on a far southern mountains where he grew up under the tutelage of his father, an expert Sailor. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and obtaining odd cultural elven artifacts is his passion

Ideals: Disciplined. Flaws: Impulsive. Bonds: Adventurer, Immigrant. Occupation: Sailor

Voice: Laughs frequently while speaking

Attributes [hide]

Pirithin Warmwater, Male Halfling Rogue 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Athletics +3, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Giant
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Bharash Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is wearing the road beaten gear of a warrior. His whole body is exceptionally muscular. He wears his red crest down. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bharash fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and sabotage a competitor

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Rich, Job. Occupation: Banker

Voice: Gruff and masculine

Attributes [hide]

Bharash Turnuroth, Male Dragonborn Warrior 2
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)15 (+2) 18 (+4)17 (+3)
Skills Arcana +4, Survival +6
Senses Passive Perception 14
Languages Common, Goblin, Celestial
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 360 gp.


Social Check DCs

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