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NPC Generator

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Advanced [show]


Eridred Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she very much looks the part of a Jeweler, and is pretty ugly. She wears her chestnut hair down. She wears round tiny glasses practically rammed into her face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When she was but 5 years old her parents immigrated from the east. Her childhood dream was to be a Seamstress, but she was a colossal failure. She inherited the family business which she has now maintained for 5 years.

Motivation: Wants to work out more often; and to be a seamstress again

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Eridred Durthane, Female Dwarf Cleric 2
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)8 (-1) 13 (+1)7 (-2)
Skills Intimidation +0, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Just what you see.


Social Check DCs


Jak Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A 3'1" southern man, he wears very tight pants and wife beaters, though occasionally he sports a red coat. His blonde hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Jak grew up listening to his mother's many stories. In his 10th year, his parents were killed by a dire rats raid, leaving Jak alone in the world. After a stint in an orphanage, he was adopted. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Adventurer, Enemies. Occupation: Server

Voice: Irish accent

Attributes [hide]

Jak Greenbottle, Male Halfling Cleric 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)13 (+1) 16 (+3)13 (+1)
Skills Insight +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 160 gp.


Social Check DCs


Clerebold Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a yellow costume with the symbols of death on his torso. His brown hair is long and unkept. His eyes are hazel.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also is a firm believer in the manly ideal.

History: The child of a Detective, who enjoyed hunting, Clerebold was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Philantrophist. Flaws: Ugly, Impulsive, PTSD. Bonds: Nature. Occupation: Fletcher

Voice: Switch between two voices

Attributes [hide]

Clerebold Wilmont, Male Half-Elf Druid 1
Medium (5'3") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 10 (+0)16 (+3)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs


Ahlyssa Gresham, Female Human [Permalink]

Personal [hide]

Description: This woman wears a grey cloak and cross-gartered violet stockings. She is muscular with a powerful set of arms. Her hair is greying and her face has many wrinkles. Her eyes are green and she is always smoking a pipe.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She invites people to come help in her community garden.

History: Ahlyssa hails from a village terrorized by orcs. She was an apprentice working in her father's forge. She has worked as a Jeweler like her father before her.

Motivation: Expand her business; and her spouse's relatives view her with great suspicion

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Job, Family. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Ahlyssa Gresham, Female Human Commoner 1
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)14 (+2) 8 (-1)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Infernal, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4

Possessions: 6000 cp. Blue quartz (12 gp). 1 Masterwork Common Melee.


Social Check DCs


Great Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'7" and lanky with angular features, she is an attractive figure. She wears pastel painted combat armor at almost all times. Her fur is red and curly. Her eyes are likewise blue.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is lazy and tries to find solutions quickly.

History: Great was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. After a long history of fighting, Great and her spouse have recently divorced.

Motivation: To reunite with her absent mother.

Flaws: Antagonistic, Lazy. Bonds: Attractive, Family. Occupation: Hunter

Voice: Old Prospector

Attributes [hide]

Great Treat, Female Tabaxi Ranger 3
Medium (4'7") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Athletics +2, Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs

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