Nissa Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: 3'4" and lanky with angular features, she is an attractive figure. She is generally well dressed albeit a few years behind the times. Her blonde hair is thinning but still full. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is a great chef.
History: Nissa was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Hunter. She's also a talented Assassin, but doesn't like to broadcast it.
Motivation: Expand her business.
Ideals: Joker, Gifted. Flaws: Addict. Bonds: Attractive, Job. Occupation: Hunter
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Celestial, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Shivering In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has moderate length brown fur. Her green eyes dart from person to person.
Personality: She has a massive crush on the younger sibling of the Bricklayer who has hired her part-time. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Born in a small village she learned the ways of the warrior from her father. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town working and never settling down anywhere, but has fallen for a local Dilettante. She hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with her crush; and she's attracted to the pc
Ideals: Fighting. Bonds: Rich, Has a crush, Immigrant, Attractive. Occupation: Bricklayer
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 40 gp. Amber (100 gp). 1 Silk rope.
Shamil Munggen, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing a long, tan cloak, and carries lances. She keeps her red hair in a pixie cut. Her eyes, though not visible through her cowl, are brown.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was raised by priests from a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miner work with an outfit from a few towns over. Miner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Miner.
Motivation: Wants her loneliness to end; and she'd like to take her coworkers down a peg
Ideals: Fighting. Flaws: Secretive. Bonds: Job, Religious, Mentor, Has a crush. Occupation: Miner
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 gp. 1 Darkwood Buckler.
Kite Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear pastel pants and tee shirts, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. Her beige fur is smooth and relatively long. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is fixated on the number 44. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Kite was raised in a hard working conservative environment. Her mother was a mechanic, and taught her how to fix just about anything. She struck the Armorer job and began her own company from there.
Motivation: Wants a kiss; and expand her business
Ideals: Gifted, Persistence. Flaws: Insane. Bonds: Job, Has a crush. Occupation: Armorer
Voice: Spits and sputters
Attributes [hide]
Medium (4'11") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: Zircon (60 gp).
Nuraval Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a grey vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his grey boots flare out at the collars. His blonde hair is cut short. He has gleaming, smiling hazel eyes.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He has a minor phobia of water and hates getting wet.
History: Born to a pair of adventurers, Nuraval grew up listening to his mother's many stories. Cursed with lycanthropy at a very young age, Nuraval has worked very hard to control his curse. He now travels the world, in search of power and loot.
Motivation: Half-Orc compassion; and he is wracked by social anxiety
Ideals: Athletic. Flaws: Racist, Fearful, Disease. Bonds: Adventurer. Occupation: Healer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
Possessions: 140 gp. 1 Magnifying glass.
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