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NPC Generator

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Advanced [show]


Ermina Kent, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears loose pants and a collared shirt complete with sweater beneath her coat. She is tall, broad shouldered and powerfully built. Her red hair is well kept. Her violet eyes dart from person to person to random spaces in the air.

Personality: She speaks before she thinks and is too direct. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She got into the Stableman business at a young age. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has worked as a Stableman like her mother before her.

Motivation: Wants to open a new tavern; and she is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Impulsive, Insane. Bonds: Job, Debt. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Ermina Kent, Female Human Barbarian 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)12 (+1) 16 (+3)17 (+3)
Skills Insight +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 6000 cp. Freshwater pearl (7 gp).


Social Check DCs


Purson Generous, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is well dressed, constantly wearing a black suit, violet shirt, and white tie. He has chestnut hair. He wears large thick round spectacles.

Personality: Purson is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the west to a Interpreter, Purson learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: Expand his business.

Ideals: Athletic, Extrovert, Optimist. Bonds: Job. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Purson Generous, Male Tiefling Adept 2
Medium (5'4") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)10 (+0) 11 (+0)18 (+4)
Skills Animal Handling +2, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Nuraval Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. His red hair has been sun bleached extensively. His ears are large.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Flaws: Ugly, Antagonistic. Occupation: Fisher

Voice: Slurs words

Attributes [hide]

Nuraval Brazzik, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 17 (+3)11 (+0) 17 (+3)14 (+2)
Skills Nature +2, Stealth +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Antinua Richie, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is typically in her Mercenary uniform. Her black hair is knotted and matted. She wears round tiny glasses practically rammed into her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Her mother raised her in a mountain cabin. A gifted student she started as a Glassblower, but she got bored and became a Mercenary. She struck the Mercenary job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Religious, Nature. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Antinua Richie, Female Half-Elf Fighter 1
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 2 Alchemist’s fire.


Social Check DCs


Felosial Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. Her hair is chestnut and curly. She is baby faced.

Personality: She likes to make people angry or surprised. She does not trust anyone and sleeps with one eye open.

History: Felosial was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She wants nothing more than to rejoin the army; and to get a good night's sleep

Flaws: Antagonistic, Insomniac, Secretive. Bonds: Attractive, Military. Occupation: Unemployed

Voice: German accent

Attributes [hide]

Felosial Sylvaranth, Female Elf Ranger 1
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)14 (+2) 18 (+4)16 (+3)
Skills Animal Handling +6, Athletics +5
Senses Passive Perception 14
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs

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