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Advanced [show]


Diesa Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a fancy grey dress. She has a very tight haircut. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She acts crazy and hedonistic. Animals are drawn to her, and she is able to talk to them.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father took her hunting and taught her how to get in the mind of other creatures. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Find a way to reverse the transformation of her sister; and obtaining odd cultural human artifacts is her passion

Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Butcher

Voice: Loud with bravado

Attributes [hide]

Diesa Hammerstone, Female Dwarf Commoner 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)8 (-1) 10 (+0)9 (-1)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 160 gp.


Social Check DCs


Nadarr Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a tight fitting green shirt and pants. Beneath his clothing is a huge mess of scar tissue. His black crest is still thick. His eyes are likewise gold. His teeth are white and perfect.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Bonds: Slave, Attractive, Adventurer, Religious, Enemies. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Nadarr Sumnarghthrysh, Male Dragonborn Adept 4
Medium (6'3") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 13 (+1)15 (+2) 17 (+3)10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Undercommon, Auran
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 500 gp. Jade (50 gp). Sard (50 gp). Deep green spinel (50 gp). Red garnet (50 gp). 1 Minor magic item.


Social Check DCs


Emerald Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times, and carries longswords. He wears a top hat to hide his balding. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a necromancer, Emerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Mentor. Occupation: Shoemaker

Voice: Posh accent

Attributes [hide]

Emerald Grass, Male Tabaxi Bard 4
Medium (5'8") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills Deception +4, History +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp. Deep blue spinel (700 gp). Azurite (10 gp). Aquamarine (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hugolina Boleem, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her auburn hair is still thick. Her hazel eyes dart from person to person.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Hugolina was born in the south. At a young age she loved to build and create. She was an athlete and attended two major summer competitions. She never won. Since then, she has sought to make the best of life.

Motivation: To prove her worth to the world.

Ideals: Athletic, Optimist, Persistence. Flaws: Impulsive. Bonds: Attractive. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Hugolina Boleem, Female Half-Elf Warrior 3
Medium (4'10") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)14 (+2) 13 (+1)16 (+3)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 18000 cp. 8 Acid flasks. 2 Thunderstones.


Social Check DCs


Naeris Dumph, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in earthy colors with a yellow and white handkerchief worn on his left side. His long brown hair reaches down to his waist. His eyes, though not visible through his cowl, are green.

Personality: Naeris wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Naeris was raised in a hard working conservative environment. A gifted student he started as a Fisher, but he got bored and became a Spy. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: He's attracted to the PC; and he is terrified, and will act out of fear

Ideals: Disciplined. Flaws: Fearful. Bonds: Job, Has a crush. Occupation: Spy

Voice: Spits and sputters

Attributes [hide]

Naeris Dumph, Male Half-Elf Rogue 2
Medium (5'4") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)11 (+0) 10 (+0)11 (+0)
Skills Deception +2, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 360 gp. 4 Thunderstones.


Social Check DCs

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