Ruloth Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She dresses well, wearing green shirts, loose pants, and blazers most of the time. Her crest is gold, silky, and of moderate length. She has gleaming, smiling red eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Ruloth has worked very hard to control her curse. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Ruloth never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Wishes to resurrect an old love; and to protect her home
Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Attractive, In love. Occupation: Sage
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 700 sp. Rock crystal (80 gp).
Surina Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'5". She wears a green broad hat and green clothes, and her gloved hand is found clutching a flail. Her blue crest is slicked back into a classic pompadour. Her eyes are a pleasant gold.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She got away from her former life and has fallen to alcoholism.
Motivation: She feels threatened by others.
Ideals: Gifted. Flaws: Fearful, Addict. Bonds: Guardian. Occupation: Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 14 (+2) | 17 (+3) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Aquan, Orc, Goblin
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 380 gp. Moonstone (70 gp). Fire opal (600 gp).
Mary Gresham, Female Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a grey collared shirt and green skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. With bright red hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Mary was raised in a hard working conservative environment. She dropped out of school before completing her studies. She then took over the family business and is one of the better Animal Trainer for hire.
Motivation: To share knowledge with the world.
Ideals: Optimist, Logical. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Animal Trainer
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 gp.
Chay TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a white poncho over his likewise colored trousers and shirt. His black hair is lengthy. He has gleaming, smiling blue eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is afraid of women and trembles around them
History: He got into the Ploughman business at a young age. While studying, he fell in love. They married and had a daughter. He inherited the family business which he has now maintained for 4 years.
Motivation: A rival would like him out of the picture; and he is unsatisfied with his job
Ideals: Impeccable. Flaws: Shy. Bonds: Job, In love, Criminal record. Occupation: Ploughman
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: Rose (20 gp).
Nadarr Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a Stetson hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: This man loves music and to teach people music more than just about anything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.
Motivation: Marry his sister to traveling adventurers; and he is not mentally stable, and does not behave rationally
Ideals: Artistic, Philantrophist. Flaws: Insane. Bonds: Rich, Family. Occupation: Mason
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 900 sp. Freshwater pearl (5 gp). Smoky quartz (70 gp). 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
