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Advanced [show]


Bimpnottin Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with tan colored cloaks and clothing. She carries with her a set of crossbows on her belt, each one with a amber on the hilt. She has dyed her greying brown hair a little too much giving a sharp brown color. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Bellfounder mother left her crippled. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Fighting, Impeccable. Flaws: Shy, Disease, Insomniac. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Bimpnottin Horcusporcus, Female Gnome Bard 2
Small (3'1") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 150 gp.


Social Check DCs


Morthos Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He tends to wear a green poncho over his likewise colored trousers and shirt. He wears a top hat to hide his balding. His white eyes lackadaisically let the world flow into them.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He can't help but pocket interesting objects he comes across

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality

Ideals: Joker, Optimist. Bonds: Criminal record, Military, Adventurer. Occupation: Junk Dealer

Voice: Spanish accent

Attributes [hide]

Morthos Integrity, Male Tiefling Aristocrat 3
Medium (5'10") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 2100 sp. Blue quartz (4 gp). Moonstone (30 gp). Tourmaline (150 gp).


Social Check DCs


Naal Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dull yellow sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His auburn hair is braided into rings. He has brown eyes and a yellow hat with a tan feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Naal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the east his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Flaws: Secretive, Hedonist. Bonds: Poor, Job, Religious. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Naal Arnuanna, Male Half-Elf Monk 4
Medium (5'5") Half-Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)15 (+2) 18 (+4)12 (+1)
Skills Animal Handling +6, History +4
Senses Passive Perception 14
Languages Common, Elven, Giant, Draconic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Malachite (8 gp). Zircon (20 gp). Rhodochrosite (8 gp). Jade (40 gp). 1 Minor magic item.


Social Check DCs


Nogu Wheatley, Female Half-Orc [Permalink]

Personal [hide]

Description: 6'1" and muscular, this eastern woman dresses in collared shirts and wears a proper scarf over her head. She has a very tight haircut. She has amber eyes and a white hat with a grey feather.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She made a point of taking high paying jobs and getting most of it up front. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: She wants to meet her childhood hero; and she's looking for her big break

Ideals: Athletic, Persistence. Bonds: Rich, Military, Adventurer. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Nogu Wheatley, Female Half-Orc Warlock 2
Medium (6'1") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Acrobatics +2, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 gp.


Social Check DCs


Fargrim Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple brown robe with white stripes complete with hood. His hair is greying and his face has many wrinkles. He has gray eyes.

Personality: Fargrim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Fargrim grew up listening to his father's many stories. He worked as a nervous Courier and found it very stressful. He struck the Courier job and began his own company from there.

Motivation: Find a way to reverse the transformation of his brother; and regain custody of his son

Ideals: Extrovert. Bonds: Slave, Adventurer, Job, Family. Occupation: Courier

Voice: Hissing voice

Attributes [hide]

Fargrim Graybeard, Male Dwarf Expert 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Celestial
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 60 pp.


Social Check DCs

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