Naamah Power, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears tight fitting clothing which further accentuates her frame. She sports a flattop hair cut. She is very pretty but has cold, dead eyes.
Personality: She will rave to anyone who will listen. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Naamah hails from a village terrorized by goblins. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Someone believes her a fraud; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Enemies, Family, Criminal record. Occupation: Miner
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 80 gp. Malachite (12 gp).
Oriff Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears suspenders and grey workpants. Her shirt is black, and she wears a heavy grey leather apron most of the time. Her head has been shaved. Her eyes are amber.
Personality: She is extraordinarily eccentric. Energy wise she seems alert and responsive.
History: She was born the only child of a wealthy merchant. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting goblins, the young Oriff began to lead the lost caravan. She is untrained/undisciplined, which makes her dangerous.
Motivation: She wants revenge against goblins; and she is not mentally stable, and does not behave rationally
Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Sellsword
Voice: Sounds elderly
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Draconic
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
Possessions: 300 sp.
Ulfgar Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a grey vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. His tied-back hair is chestnut. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Prone to second guessing himself, he comes off as nervous. He works hard and plays hard.
History: The child of a Assassin, who enjoyed hunting, Ulfgar was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world; and to reunite with his absent father
Flaws: Ugly, Addict, Shy, Hedonist. Bonds: Nature. Occupation: Bricklayer
Voice: Excited and jittery
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1000 cp. 1 Masterwork Common Ranged Weapon.
Melissa Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a violet vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her violet boots flare out at the collars. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She has gray eyes and a violet hat with a yellow feather.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She takes great joy in being the best Sellsword in town.
History: From birth she was tutored by a cruel and relentless mentor. From her teen years she was always beautiful and desirable, so people have always doted on her. She has achieved small success as a Sellsword.
Motivation: To be a Cook again.
Ideals: Passionate. Bonds: Immigrant, Job, Mentor, Attractive. Occupation: Sellsword
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
Giselle Elton, Female Human [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears an entirely brown suit with black socks and a vest with buckled shoes. Her hair is auburn and curly. She tend to wears goggles to shield her eyes.
Personality: She dislikes all the random violence that takes place in the east. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born on a small isolated farm. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Pacifist, Fighting. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Server
Voice: Sensual and smooth
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
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