Arnold Holton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Arnold wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He has all his life been fascinated with poetry.
History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered poetry. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south; and he loathes his own lifestyle
Ideals: Disciplined, Artistic, Entrepeneur. Flaws: Depressed. Bonds: Attractive. Occupation: Performer
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 6000 cp. Rhodochrosite (16 gp). 1 Banded mail.
Three Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears an entirely brown suit with violet socks and a vest with buckled shoes. She has cinnamon fur. Her green eyes are passionate and lively.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Three was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has since lost track of the people in her past.
Motivation: She has passion for adventuring and risk; and an old rival family wants her found
Bonds: Enemies, Religious, Poor, Family, Adventurer. Occupation: Marshal
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 500 gp.
Smoking Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He carries with him a set of spears on his belt, each one with a opal on the hilt. He has dyed his greying lavender fur a little too much giving a sharp lavender color. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Unemployed.
Motivation: Dwarven compassion; and retire the richest man in the north
Ideals: Fighting, Professionalism, Entrepeneur. Flaws: Ugly, Racist. Bonds: Job. Occupation: Unemployed
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. Solid gold idol (200 gp). 1 Half-Plate.
Gubrash Kimberly, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his hair in dreadlocks. His eyes are likewise green. His teeth are white and perfect.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Joker, Logical. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Sage
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 500 sp.
Cairn Violence, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of scythes on his belt, each one with a aquamarine on the hilt. He wears a top hat to hide his balding. His black unseeing eyes seem to look past you.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: To be a Banker again; and he'd like to take his coworkers down a peg
Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Poor, Job. Occupation: Mercenary
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 70 pp.
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