Neega Vance, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is constantly adorned with expensive silk clothing, often dyed in bright black and violet, and wears rings and necklaces with large, colorful gems. Her chestnut hair is braided into rings. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Slave Trader arts, while her father instructed her in etiquette, music and courtly manner. She helped her mother out around the business and became quite the natural. She has been saving her money to try and buy her brother's freedom.
Motivation: To reunite with her absent mother; and her relatives are trying to arrange a marriage
Ideals: Disciplined. Bonds: Rich, Religious, Job, Family. Occupation: Slave Trader
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Masterwork Common Melee.
Orsik Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is lengthy. He wears crescent spectacles with a black brim.
Personality: He snorts whenever he laughs or is feeling confident. Flattery will make him almost putty in your hands.
History: Sold as a small child to a necromancer, Orsik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and regain custody of his daughter
Flaws: Selfish. Bonds: Attractive, Mentor, Adventurer, Family. Occupation: Marshal
Voice: Speaks in third person
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 19 (+4) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1700 sp. 1 Masterwork Uncommon Weapon.
Nithther Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears green leather gloves, a green jacket, and tight pants. He has wavy brass crest. His gold unseeing eyes seem to look past you.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He has worked as a Stylist like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Stylist
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Balimaar Stansfield, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears skinny pants and wears a grey and tan robe with the hood down. He has shaved his head bald. His half smiles and green eyes are beguiling and draw you in.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not trust anyone and sleeps with one eye open.
History: Born in the north to a Herbalist, Balimaar learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Balimaar took refuge in the old dungeon and found the beat up longsword and armor he uses now. He has drifted from career to career and currently works as a Herbalist.
Motivation: To get a good night's sleep; and balancing his hectic life and new herbalist responsibilities is difficult
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Job, Nature. Occupation: Herbalist
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 700 sp. 1 Banded mail.
Akra Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is well dressed, constantly wearing a green suit, grey shirt, and tan tie. Her crest is copper, silky, and of moderate length. She is baby faced.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sage arts, while her mother instructed her in etiquette, music and courtly manner. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sage work with an outfit from a few towns over. Sage work suited her well, and with each successful project, she earned more gold and more respect from her peers. She became a Sage soon after.
Motivation: To reunite with her old friends.
Ideals: Athletic. Bonds: Attractive, Job, Adventurer, Rich. Occupation: Sage
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. A miniature golden chest with tiny emeralds lining the top (100 gp).
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