Azza Madness, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she prefers to wear green pants and tee shirts. She sports a flattop hair cut. Her eyes are a pleasant red.
Personality: Azza is depressed about a lot of things. She tends to be a nihilist. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: She was born in the west, but her parents moved at a very young age to the north. There was a wharf not far from home where she often wandered off to fish. She left for the west, certain she would find work there.
Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by giants, and she desires to right it
Flaws: Depressed. Bonds: Enemies, Immigrant, Nature. Occupation: Bounty Hunter
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.
Percival Hildenman, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and sports yellow clothing, slightly heavier than average wear. He wears his white hair up in a very large beehive style do. His eyes are blue and he is always smoking a pipe.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gifted student he started as a Merchant, but he got bored and became a Guard. He then took over the family business and is one of the better Guard for hire.
Motivation: He desires power and/or immortality; and retire the richest man in the south
Ideals: Joker, Entrepeneur. Bonds: Adventurer, Religious, Job. Occupation: Guard
Voice: Sounds elderly
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp. 3 Alchemist’s fire.
Cloud In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no fur. His eyes are likewise yellow. His teeth are yellowed and unaligned.
Personality: Eccentric and domineering, Cloud will drive conversation. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born in the north. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Athletic, Extrovert, Impeccable. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Bricklayer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 5)
Armor Class 10
Hit Points 39 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Golden yellow topaz (1400 gp). Rhodochrosite (15 gp). Moonstone (80 gp).
Gale Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket. His yellow fur is lengthy. His blue unseeing eyes seem to look past you.
Personality: He is witty, but his monotone delivery comes off as unnerving He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of a Bather, who enjoyed hunting, Gale was taken on many hunting expeditions. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to get laid; and he's attracted to the pc
Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Nature, Religious, Has a crush. Occupation: Scribe
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1 Masterwork Uncommon Weapon.
Dondon Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He very much looks the part of a Navigator. His golden hair is heavily combed to the right. He wears large thick round spectacles.
Personality: His tongue was cut out and he uses sign language. His job bores him to no end. He has decided to make it more interesting.
History: Born in the west to a Navigator, Dondon learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac; and he's looking for his big break
Flaws: Ugly, Disease. Bonds: Job, Adventurer, Criminal record. Occupation: Navigator
Voice: Soft and mumbly
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp. 1 Masterwork studded leather.
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