Henry Nash, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a brown collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is always cut to a buzz. His green eyes dart from person to person to random spaces in the air.
Personality: Prone to second guessing himself, he comes off as nervous. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Henry was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to open a new tavern; and meet up once more with his childhood friend
Flaws: Shy. Bonds: Has a crush, Poor, Adventurer, Job. Occupation: Merchant
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 gp. 1 Masterwork Uncommon Weapon.
Jillian Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many blue ritualistic tattoos. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her deerstalker hat is riddled with cuts and holes. Her eyes are brown and she is always smoking a pipe.
Personality: She will rave to anyone who will listen. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She is the product a well kept family trust fund and as such has never really known need. A gifted student she started as a Sailor, but she got bored and became a Sellsword. She has built up a small fortune and can afford her own way.
Motivation: A deep hatred of goblins; and she wants revenge against goblins
Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Rich, Job, Enemies. Occupation: Sellsword
Voice: Farmer accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 40 pp.
Sapply Offund, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has wavy auburn hair. He wears large thick round spectacles.
Personality: Calm and collected, he is a well trained Bowyer. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bowyer arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He was granted martial powers by his dying brother.
Motivation: Marry his brother to traveling adventurers; and money/treasure
Ideals: Gifted. Bonds: Rich, Job, Family. Occupation: Bowyer
Voice: Prounounces S like Z
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 5000 cp.
Nalral Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is slicked back into a classic pompadour. His green eyes peer out from beneath his top grey hat.
Personality: He is extraordinarily eccentric. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Nalral was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable.
Ideals: Fighting, Athletic, Justice. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Detective
Voice: Raspy
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp. Black pearl (200 gp).
Daar Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky woman tends to wear a green poncho over her likewise colored trousers and shirt. Her crest is rusty and curly. Her eyes are a pleasant red.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Energy wise she seems alert and responsive.
History: She comes from a rich western family. A gifted student she started as a Carter, but she got bored and became a Sailor. She tends to her Sailor job now, and dutifully fulfills any obligations she has.
Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent father
Ideals: Joker, Professionalism. Bonds: Rich, Job, Family. Occupation: Sailor
Voice: Sounds elderly
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Druidic
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
Possessions: 1 Backpack.
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Their contribution stands as a beacon of hope for all adventurers!