Zedaar Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green coat over a grey low-cut shirt, and a top hat upon his head. His gold crest is heavily combed to the left. His red eyes are passionate and lively.
Personality: He has always had a great fascination with Halfling culture. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a white middle class family as the only child. His first spouse was a Apothecary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: Expand his business; and an old rival family wants him found
Ideals: Impeccable. Flaws: Racist, Mundane. Bonds: Family, Job. Occupation: Unemployed
Voice: Sensual and smooth
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Tourmaline (70 gp).
Hoshû Asheton, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'2" and muscular, this southern man wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. His hair is short and white. His hazel eyes dart from person to person.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a minor phobia of water and hates getting wet.
History: He was born to loving parents in a slum to the south. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Knight for the past few years.
Motivation: He is wracked by social anxiety.
Ideals: Athletic. Flaws: Terse, Fearful. Bonds: Poor, Mentor. Occupation: Knight
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 6 (-2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Flogg Reed, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is short and red. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is witty, but his monotone delivery comes off as unnerving He is lazy and tries to find solutions quickly.
History: Flogg was born in the south. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Joker, Persistence. Flaws: Lazy. Bonds: Attractive. Occupation: Assassin
Voice: Soft and mumbly
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 8 (-1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Infernal, Aquan
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. 1 Darkwood Shield.
Bathin Trust, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is dark red and very short. His eyes are a pleasant black.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. Bathin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Brewer for the past few years.
Motivation: A rival would like him out of the picture; and expand his business
Ideals: Optimist, Entrepeneur. Bonds: Nature, Job, Criminal record. Occupation: Brewer
Voice: Relaxed voice
Attributes [hide]
Medium (6'10") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +4
Possessions: 350 gp. 1 Breastplate.
Ashgarn Kendall, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems, and is pretty ugly. He has a very tight haircut. His eyes are a pleasant gray.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the east to a Dyer, Ashgarn learned a great deal about his father's area of expertise. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Dyer like his father before him.
Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he is wracked by social anxiety
Flaws: Ugly, Mundane, Fearful. Bonds: Rich, Job. Occupation: Dyer
Voice: Breathy voice
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 8 (-1) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 110 gp. Brown-green garnet (160 gp). Star rose quartz (50 gp). Red spinel (160 gp).
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